




版權(quán)說明:本文檔由用戶提供并上傳,收益歸屬內(nèi)容提供方,若內(nèi)容存在侵權(quán),請(qǐng)進(jìn)行舉報(bào)或認(rèn)領(lǐng)
文檔簡(jiǎn)介
Chapter3–AgileSoftwareDevelopmentLecture11Chapter3AgilesoftwaredevelopmentTopicscoveredAgilemethodsPlan-drivenandagiledevelopmentExtremeprogrammingAgileprojectmanagementScalingagilemethods2Chapter3AgilesoftwaredevelopmentRapidsoftwaredevelopmentRapiddevelopmentanddeliveryisnowoftenthemostimportantrequirementforsoftwaresystemsBusinessesoperateinafast–changingrequirementanditispracticallyimpossibletoproduceasetofstablesoftwarerequirementsSoftwarehastoevolvequicklytoreflectchangingbusinessneeds.RapidsoftwaredevelopmentSpecification,designandimplementationareinter-leavedSystemisdevelopedasaseriesofversionswithstakeholdersinvolvedinversionevaluationUserinterfacesareoftendevelopedusinganIDEandgraphicaltoolset.3Chapter3AgilesoftwaredevelopmentAgilemethodsDissatisfactionwiththeoverheadsinvolvedinsoftwaredesignmethodsofthe1980sand1990sledtothecreationofagilemethods.Thesemethods:FocusonthecoderatherthanthedesignArebasedonaniterativeapproachtosoftwaredevelopmentAreintendedtodeliverworkingsoftwarequicklyandevolvethisquicklytomeetchangingrequirements.Theaimofagilemethodsistoreduceoverheadsinthesoftwareprocess(e.g.bylimitingdocumentation)andtobeabletorespondquicklytochangingrequirementswithoutexcessiverework.4Chapter3AgilesoftwaredevelopmentAgilemanifestoWeareuncoveringbetterwaysofdeveloping?softwarebydoingitandhelpingothersdoit.?Throughthisworkwehavecometovalue:Individualsandinteractionsoverprocessesandtools
Workingsoftwareovercomprehensivedocumentation
Customercollaborationovercontractnegotiation
RespondingtochangeoverfollowingaplanThatis,whilethereisvalueintheitemson?theright,wevaluetheitemsontheleftmore.
Chapter3Agilesoftwaredevelopment5Theprinciplesofagilemethods
PrincipleDescriptionCustomerinvolvementCustomersshouldbecloselyinvolvedthroughoutthedevelopmentprocess.Theirroleisprovideandprioritizenewsystemrequirementsandtoevaluatetheiterationsofthesystem.IncrementaldeliveryThesoftwareisdevelopedinincrementswiththecustomerspecifyingtherequirementstobeincludedineachincrement.PeoplenotprocessTheskillsofthedevelopmentteamshouldberecognizedandexploited.Teammembersshouldbelefttodeveloptheirownwaysofworkingwithoutprescriptiveprocesses.EmbracechangeExpectthesystemrequirementstochangeandsodesignthesystemtomodatethesechanges.MaintainsimplicityFocusonsimplicityinboththesoftwarebeingdevelopedandinthedevelopmentprocess.Whereverpossible,activelyworktoeliminatecomplexityfromthesystem.
6Chapter3AgilesoftwaredevelopmentAgilemethodapplicabilityProductdevelopmentwhereasoftwarecompanyisdevelopingasmallormedium-sizedproductforsale.Customsystemdevelopmentwithinanorganization,wherethereisaclearcommitmentfromthecustomertoeinvolvedinthedevelopmentprocessandwheretherearenotalotofexternalrulesandregulationsthataffectthesoftware.Becauseoftheirfocusonsmall,tightly-integratedteams,thereareproblemsinscalingagilemethodstolargesystems.Chapter3Agilesoftwaredevelopment7ProblemswithagilemethodsItcanbedifficulttokeeptheinterestofcustomerswhoareinvolvedintheprocess.Teammembersmaybeunsuitedtotheintenseinvolvementthatcharacterisesagilemethods.Prioritisingchangescanbedifficultwheretherearemultiplestakeholders.Maintainingsimplicityrequiresextrawork.Contractsmaybeaproblemaswithotherapproachestoiterativedevelopment.8Chapter3AgilesoftwaredevelopmentAgilemethodsandsoftwaremaintenanceMostorganizationsspendmoreonmaintainingexistingsoftwarethantheydoonnewsoftwaredevelopment.So,ifagilemethodsaretobesuccessful,theyhavetosupportmaintenanceaswellasoriginaldevelopment.Twokeyissues:Aresystemsthataredevelopedusinganagileapproachmaintainable,giventheemphasisinthedevelopmentprocessofminimizingformaldocumentation?Canagilemethodsbeusedeffectivelyforevolvingasysteminresponsetocustomerchangerequests?Problemsmayariseiforiginaldevelopmentteamcannotbemaintained.Chapter3Agilesoftwaredevelopment9Plan-drivenandagiledevelopmentPlan-drivendevelopmentAplan-drivenapproachtosoftwareengineeringisbasedaroundseparatedevelopmentstageswiththeoutputstobeproducedateachofthesestagesplannedinadvance.Notnecessarilywaterfallmodel–plan-driven,incrementaldevelopmentispossibleIterationoccurswithinactivities.AgiledevelopmentSpecification,design,implementationandtestingareinter-leavedandtheoutputsfromthedevelopmentprocessaredecidedthroughaprocessofnegotiationduringthesoftwaredevelopmentprocess.10Chapter3AgilesoftwaredevelopmentPlan-drivenandagilespecification
11Chapter3AgilesoftwaredevelopmentTechnical,human,organizationalissuesMostprojectsincludeelementsofplan-drivenandagileprocesses.Decidingonthebalancedependson:Isitimportanttohaveaverydetailedspecificationanddesignbeforemovingtoimplementation?Ifso,youprobablyneedtouseaplan-drivenapproach.Isanincrementaldeliverystrategy,whereyoudeliverthesoftwaretocustomersandgetrapidfeedbackfromthem,realistic?Ifso,considerusingagilemethods.Howlargeisthesystemthatisbeingdeveloped?Agilemethodsaremosteffectivewhenthesystemcanbedevelopedwithasmallco-locatedteamwhocancommunicateinformally.Thismaynotbepossibleforlargesystemsthatrequirelargerdevelopmentteamssoaplan-drivenapproachmayhavetobeused.12Chapter3AgilesoftwaredevelopmentTechnical,human,organizationalissuesWhattypeofsystemisbeingdeveloped?Plan-drivenapproachesmayberequiredforsystemsthatrequirealotofanalysisbeforeimplementation(e.g.real-timesystemwithcomplextimingrequirements).Whatistheexpectedsystemlifetime?Long-lifetimesystemsmayrequiremoredesigndocumentationtocommunicatetheoriginalintentionsofthesystemdeveloperstothesupportteam.Whattechnologiesareavailabletosupportsystemdevelopment?AgilemethodsrelyongoodtoolstokeeptrackofanevolvingdesignHowisthedevelopmentteamorganized?Ifthedevelopmentteamisdistributedorifpartofthedevelopmentisbeingoutsourced,thenyoumayneedtodevelopdesigndocumentstocommunicateacrossthedevelopmentteams.
13Chapter3AgilesoftwaredevelopmentTechnical,human,organizationalissuesArethereculturalororganizationalissuesthatmayaffectthesystemdevelopment?Traditionalengineeringorganizationshaveacultureofplan-baseddevelopment,asthisisthenorminengineering.Howgoodarethedesignersandprogrammersinthedevelopmentteam?Itissometimesarguedthatagilemethodsrequirehigherskilllevelsthanplan-basedapproachesinwhichprogrammerssimplytranslateadetaileddesignintocodeIsthesystemsubjecttoexternalregulation?Ifasystemhastobeapprovedbyanexternalregulator(e.g.theFAAapprovesoftwarethatiscriticaltotheoperationofanaircraft)thenyouwillprobablyberequiredtoproducedetaileddocumentationaspartofthesystemsafetycase.Chapter3Agilesoftwaredevelopment14ExtremeprogrammingPerhapsthebest-knownandmostwidelyusedagilemethod.ExtremeProgramming(XP)takesan‘extreme’approachtoiterativedevelopment.Newversionsmaybebuiltseveraltimesperday;Incrementsaredeliveredtocustomersevery2weeks;Alltestsmustberunforeverybuildandthebuildisonlyacceptediftestsrunsuccessfully.15Chapter3AgilesoftwaredevelopmentXPandagileprinciplesIncrementaldevelopmentissupportedthroughsmall,frequentsystemreleases.Customerinvolvementmeansfull-timecustomerengagementwiththeteam.Peoplenotprocessthroughpairprogramming,collectiveownershipandaprocessthatavoidslongworkinghours.Changesupportedthroughregularsystemreleases.Maintainingsimplicitythroughconstantrefactoringofcode.16Chapter3AgilesoftwaredevelopmentTheextremeprogrammingreleasecycle
17Chapter3AgilesoftwaredevelopmentExtremeprogrammingpractices(a)
PrincipleorpracticeDescriptionIncrementalplanningRequirementsarerecordedonstorycardsandthestoriestobeincludedinareleasearedeterminedbythetimeavailableandtheirrelativepriority.Thedevelopersbreakthesestoriesintodevelopment‘Tasks’.SeeFigures3.5and3.6.SmallreleasesTheminimalusefulsetoffunctionalitythatprovidesbusinessvalueisdevelopedfirst.Releasesofthesystemarefrequentandincrementallyaddfunctionalitytothefirstrelease.SimpledesignEnoughdesigniscarriedouttomeetthecurrentrequirementsandnomore.Test-firstdevelopmentAnautomatedunittestframeworkisusedtowritetestsforanewpieceoffunctionalitybeforethatfunctionalityitselfisimplemented.RefactoringAlldevelopersareexpectedtorefactorthecodecontinuouslyassoonaspossiblecodeimprovementsarefound.Thiskeepsthecodesimpleandmaintainable.18Chapter3AgilesoftwaredevelopmentExtremeprogrammingpractices(b)PairprogrammingDevelopersworkinpairs,checkingeachother’sworkandprovidingthesupporttoalwaysdoagoodjob.CollectiveownershipThepairsofdevelopersworkonallareasofthesystem,sothatnoislandsofexpertisedevelopandallthedeveloperstakeresponsibilityforallofthecode.Anyonecanchangeanything.ContinuousintegrationAssoonastheworkonataskiscomplete,itisintegratedintothewholesystem.Afteranysuchintegration,alltheunittestsinthesystemmustpass.SustainablepaceLargeamountsofovertimearenotconsideredacceptableastheneteffectisoftentoreducecodequalityandmediumtermproductivityOn-sitecustomerArepresentativeoftheend-userofthesystem(thecustomer)shouldbeavailablefulltimefortheuseoftheXPteam.Inanextremeprogrammingprocess,thecustomerisamemberofthedevelopmentteamandisresponsibleforbringingsystemrequirementstotheteamforimplementation.19Chapter3AgilesoftwaredevelopmentRequirementsscenariosInXP,acustomeroruserispartoftheXPteamandisresponsibleformakingdecisionsonrequirements.Userrequirementsareexpressedasscenariosoruserstories.Thesearewrittenoncardsandthedevelopmentteambreakthemdownintoimplementationtasks.Thesetasksarethebasisofscheduleandcostestimates.Thecustomerchoosesthestoriesforinclusioninthenextreleasebasedontheirprioritiesandthescheduleestimates.20Chapter3AgilesoftwaredevelopmentA‘prescribingmedication’story
21Chapter3AgilesoftwaredevelopmentExamplesoftaskcardsforprescribingmedication22Chapter3AgilesoftwaredevelopmentXPandchangeConventionalwisdominsoftwareengineeringistodesignforchange.Itisworthspendingtimeandeffortanticipatingchangesasthisreducescostslaterinthelifecycle.XP,however,maintainsthatthisisnotworthwhileaschangescannotbereliablyanticipated.Rather,itproposesconstantcodeimprovement(refactoring)tomakechangeseasierwhentheyhavetobeimplemented.23Chapter3AgilesoftwaredevelopmentRefactoringProgrammingteamlookforpossiblesoftwareimprovementsandmaketheseimprovementsevenwherethereisnoimmediateneedforthem.Thisimprovestheunderstandabilityofthesoftwareandsoreducestheneedfordocumentation.Changesareeasiertomakebecausethecodeiswell-structuredandclear.However,somechangesrequiresarchitecturerefactoringandthisismuchmoreexpensive.Chapter3Agilesoftwaredevelopment24ExamplesofrefactoringRe-organizationofaclasshierarchytoremoveduplicatecode.Tidyingupandrenamingattributesandmethodstomakethemeasiertounderstand.Thereplacementofinlinecodewithcallstomethodsthathavebeenincludedinaprogramlibrary.Chapter3Agilesoftwaredevelopment25KeypointsAgilemethodsareincrementaldevelopmentmethodsthatfocusonrapiddevelopment,frequentreleasesofthesoftware,reducingprocessoverheadsandproducinghigh-qualitycode.Theyinvolvethecustomerdirectlyinthedevelopmentprocess.Thedecisiononwhethertouseanagileoraplan-drivenapproachtodevelopmentshoulddependonthetypeofsoftwarebeingdeveloped,thecapabilitiesofthedevelopmentteamandthecultureofthecompanydevelopingthesystem.Extremeprogrammingisawell-knownagilemethodthatintegratesarangeofgoodprogrammingpracticessuchasfrequentreleasesofthesoftware,continuoussoftwareimprovementandcustomerparticipationinthedevelopmentteam.Chapter3Agilesoftwaredevelopment26Chapter3–AgileSoftwareDevelopmentLecture227Chapter3AgilesoftwaredevelopmentTestinginXPTestingiscentraltoXPandXPhasdevelopedanapproachwheretheprogramistestedaftereverychangehasbeenmade.XPtestingfeatures:Test-firstdevelopment.Incrementaltestdevelopmentfromscenarios.Userinvolvementintestdevelopmentandvalidation.Automatedtestharnessesareusedtorunallcomponenttestseachtimethatanewreleaseisbuilt.28Chapter3AgilesoftwaredevelopmentTest-firstdevelopmentWritingtestsbeforecodeclarifiestherequirementstobeimplemented.Testsarewrittenasprogramsratherthandatasothattheycanbeexecutedautomatically.Thetestincludesacheckthatithasexecutedcorrectly.UsuallyreliesonatestingframeworksuchasJunit.Allpreviousandnewtestsarerunautomaticallywhennewfunctionalityisadded,thuscheckingthatthenewfunctionalityhasnotintroducederrors.29Chapter3AgilesoftwaredevelopmentCustomerinvolvementTheroleofthecustomerinthetestingprocessistohelpdevelopacceptancetestsforthestoriesthataretobeimplementedinthenextreleaseofthesystem.Thecustomerwhoispartoftheteamwritestestsasdevelopmentproceeds.Allnewcodeisthereforevalidatedtoensurethatitiswhatthecustomerneeds.However,peopleadoptingthecustomerrolehavelimitedtimeavailableandsocannotworkfull-timewiththedevelopmentteam.Theymayfeelthatprovidingtherequirementswasenoughofacontributionandsomaybereluctanttogetinvolvedinthetestingprocess.Chapter3Agilesoftwaredevelopment30Testcasedescriptionfordosechecking
31Chapter3AgilesoftwaredevelopmentTestautomationTestautomationmeansthattestsarewrittenasexecutablecomponentsbeforethetaskisimplementedThesetestingcomponentsshouldbestand-alone,shouldsimulatethesubmissionofinputtobetestedandshouldcheckthattheresultmeetstheoutputspecification.Anautomatedtestframework(e.g.Junit)isasystemthatmakesiteasytowriteexecutabletestsandsubmitasetoftestsforexecution.Astestingisautomated,thereisalwaysasetofteststhatcanbequicklyandeasilyexecutedWheneveranyfunctionalityisaddedtothesystem,thetestscanberunandproblemsthatthenewcodehasintroducedcanbecaughtimmediately.Chapter3Agilesoftwaredevelopment32XPtestingdifficultiesProgrammerspreferprogrammingtotestingandsometimestheytakeshortcutswhenwritingtests.Forexample,theymaywritepleteteststhatdonotcheckforallpossibleexceptionsthatmayoccur.Sometestscanbeverydifficulttowriteincrementally.Forexample,inacomplexuserinterface,itisoftendifficulttowriteunittestsforthecodethatimplementsthe‘displaylogic’andworkflowbetweenscreens.Itdifficulttojudgethecompletenessofasetoftests.Althoughyoumayhavealotofsystemtests,yourtestsetmaynotprovidecompletecoverage.Chapter3Agilesoftwaredevelopment33PairprogrammingInXP,programmersworkinpairs,sittingtogethertodevelopcode.Thishelpsdevelopcommonownershipofcodeandspreadsknowledgeacrosstheteam.Itservesasaninformalreviewprocessaseachlineofcodeislookedatbymorethan1person.Itencouragesrefactoringasthewholeteamcanbenefitfromthis.Measurementssuggestthatdevelopmentproductivitywithpairprogrammingissimilartothatoftwopeopleworkingindependently.34Chapter3AgilesoftwaredevelopmentPairprogrammingInpairprogramming,programmerssittogetheratthesameworkstationtodevelopthesoftware.Pairsarecreateddynamicallysothatallteammembersworkwitheachotherduringthedevelopmentprocess.Thesharingofknowledgethathappensduringpairprogrammingisveryimportantasitreducestheoverallriskstoaprojectwhenteammembersleave.Pairprogrammingisnotnecessarilyinefficientandthereisevidencethatapairworkingtogetherismoreefficientthan2programmersworkingseparately.35Chapter3AgilesoftwaredevelopmentAdvantagesofpairprogrammingItsupportstheideaofcollectiveownershipandresponsibilityforthesystem.Individualsarenotheldresponsibleforproblemswiththecode.Instead,theteamhascollectiveresponsibilityforresolvingtheseproblems.Itactsasaninformalreviewprocessbecauseeachlineofcodeislookedatbyatleasttwopeople.Ithelpssupportrefactoring,whichisaprocessofsoftwareimprovement.Wherepairprogrammingandcollectiveownershipareused,othersbenefitimmediatelyfromtherefactoringsotheyarelikelytosupporttheprocess.Chapter3Agilesoftwaredevelopment36AgileprojectmanagementTheprincipalresponsibilityofsoftwareprojectmanagersistomanagetheprojectsothatthesoftwareisdeliveredontimeandwithintheplannedbudgetfortheproject.Thestandardapproachtoprojectmanagementisplan-driven.Managersdrawupaplanfortheprojectshowingwhatshouldbedelivered,whenitshouldbedeliveredandwhowillworkonthedevelopmentoftheprojectdeliverables.Agileprojectmanagementrequiresadifferentapproach,whichisadaptedtoincrementaldevelopmentandtheparticularstrengthsofagilemethods.37Chapter3AgilesoftwaredevelopmentScrumTheScrumapproachisageneralagilemethodbutitsfocusisonmanagingiterativedevelopmentratherthanspecificagilepractices.TherearethreephasesinScrum.Theinitialphaseisanoutlineplanningphasewhereyouestablishthegeneralobjectivesfortheprojectanddesignthesoftwarearchitecture.Thisisfollowedbyaseriesofsprintcycles,whereeachcycledevelopsanincrementofthesystem.Theprojectclosurephasewrapsuptheproject,completesrequireddocumentationsuchassystemhelpframesandusermanualsandassessesthelessonslearnedfromtheproject.
Chapter3Agilesoftwaredevelopment38TheScrumprocess
39Chapter3AgilesoftwaredevelopmentTheSprintcycleSprintsarefixedlength,normally2–4weeks.TheycorrespondtothedevelopmentofareleaseofthesysteminXP.Thestartingpointforplanningistheproductbacklog,whichisthelistofworktobedoneontheproject.Theselectionphaseinvolvesalloftheprojectteamwhoworkwiththecustomertoselectthefeaturesandfunctionalitytobedevelopedduringthesprint.40Chapter3AgilesoftwaredevelopmentTheSprintcycleOncetheseareagreed,theteamorganizethemselvestodevelopthesoftware.Duringthisstagetheteamisisolatedfromthecustomerandtheorganization,withallcommunicationschannelledthroughtheso-called‘Scrummaster’.TheroleoftheScrummasteristoprotectthedevelopmentteamfromexternaldistractions.Attheendofthesprint,theworkdoneisreviewedandpresentedtostakeholders.Thenextsprintcyclethenbegins.41Chapter3AgilesoftwaredevelopmentTeamworkinScrumThe‘Scrummaster’isafacilitatorwhoarrangesdailymeetings,tracksthebacklogofworktobedone,recordsdecisions,measuresprogressagainstthebacklogandcommunicateswithcustomersandmanagementoutsideoftheteam.Thewholeteamattendsshortdailymeetingswhereallteammembersshareinformation,describetheirprogresssincethelastmeeting,problemsthathavearisenandwhatisplannedforthefollowingday.Thismeansthateveryoneontheteamknowswhatisgoingonand,ifproblemsarise,canre-planshort-termworktocopewiththem.Chapter3Agilesoftwaredevelopment42ScrumbenefitsTheproductisbrokendownintoasetofmanageableandunderstandablechunks.Unstablerequirementsdonotholdupprogress.Thewholeteamhavevisibilityofeverythingandconsequentlyteamcommunicationisimproved.Customersseeon-timedeliveryofincrementsandgainfeedbackonhowtheproductworks.Trustbetweencustomersanddevelopersisestablishedandapositivecultureiscreatedinwhicheveryoneexpectstheprojecttosucceed.Chapter3Agilesoftwaredevelopment43ScalingagilemethodsAgilemethodshaveprovedtobesuccessfulforsmallandmediumsizedprojectsthatcanbedevelopedbyasmallco-locatedteam.Itissometimesarguedthatthesuccessofthesemethodscomesbecauseofimprovedcommunicationswhichispossiblewheneveryoneisworkingtogether.Scalingupagilemethodsinvolveschangingthesetocopewithlarger,longerprojectswheretherearemultipledevelopmentteams,perhapsworkingindifferentlocations.44Chapter3AgilesoftwaredevelopmentLargesystemsdevelopmentLargesystemsareusuallycollectionsofseparate,communicatingsystems,whereseparateteamsdevelopeachsystem.Frequently,theseteamsareworkingindifferentplaces,sometimesindifferenttimezones.Largesystemsare‘brownfieldsystems’,thatistheyincludeandinteractwithanumberofexistingsystems.Manyofthesystemrequirementsareconcernedwiththisinteractionandsodon’treallylendthemselvestoflexibilityandincrementaldevelopment.Whereseveralsystemsareintegratedtocreateasystem,asignificantfractionofthedevelopmentisconcernedwithsystemconfigurationratherthanoriginalcodedevelopment.45Chapter3AgilesoftwaredevelopmentLargesystemdevelopmentLargesystemsandtheirdevelopmentprocessesareoftenconstrainedbyexternalrulesandregulationslimitingthewaythattheycanbedeveloped.Largesystemshavealongprocurementanddevelopmenttime.Itisdifficulttomaintaincoherentteamswhoknowaboutthesystemoverthatperiodas,inevitably,peoplemoveontootherjobsandprojects.Largesystemsusuallyhaveadiversesetofstakeholders.Itispracticallyimpossibletoinvolveallofthesedifferentstakeholdersinthedevelopmentpro
溫馨提示
- 1. 本站所有資源如無特殊說明,都需要本地電腦安裝OFFICE2007和PDF閱讀器。圖紙軟件為CAD,CAXA,PROE,UG,SolidWorks等.壓縮文件請(qǐng)下載最新的WinRAR軟件解壓。
- 2. 本站的文檔不包含任何第三方提供的附件圖紙等,如果需要附件,請(qǐng)聯(lián)系上傳者。文件的所有權(quán)益歸上傳用戶所有。
- 3. 本站RAR壓縮包中若帶圖紙,網(wǎng)頁內(nèi)容里面會(huì)有圖紙預(yù)覽,若沒有圖紙預(yù)覽就沒有圖紙。
- 4. 未經(jīng)權(quán)益所有人同意不得將文件中的內(nèi)容挪作商業(yè)或盈利用途。
- 5. 人人文庫網(wǎng)僅提供信息存儲(chǔ)空間,僅對(duì)用戶上傳內(nèi)容的表現(xiàn)方式做保護(hù)處理,對(duì)用戶上傳分享的文檔內(nèi)容本身不做任何修改或編輯,并不能對(duì)任何下載內(nèi)容負(fù)責(zé)。
- 6. 下載文件中如有侵權(quán)或不適當(dāng)內(nèi)容,請(qǐng)與我們聯(lián)系,我們立即糾正。
- 7. 本站不保證下載資源的準(zhǔn)確性、安全性和完整性, 同時(shí)也不承擔(dān)用戶因使用這些下載資源對(duì)自己和他人造成任何形式的傷害或損失。
最新文檔
- 多方投資擔(dān)保合同
- 建筑工程分包合同5篇
- 賠償協(xié)議書的格式年
- 公路交通工程與道路養(yǎng)護(hù)作業(yè)指導(dǎo)書
- 煤炭進(jìn)口合同6篇
- 針織橫機(jī)電控產(chǎn)業(yè)分析報(bào)告
- 南瓜收購合同范本
- 養(yǎng)殖用電合同范本
- 賣窯洞合同范本
- 一般經(jīng)濟(jì)購買合同范本
- 2024年南京旅游職業(yè)學(xué)院高職單招語文歷年參考題庫含答案解析
- 中藥學(xué)電子版教材
- 肌力與肌張力課件
- 學(xué)生檔案登記表
- is620p系列伺服用戶手冊(cè)-v0.2綜合版
- 電信渠道管理人員考核管理辦法
- 勘察工作內(nèi)容及方案
- 八年級(jí)數(shù)學(xué)(上冊(cè))整式計(jì)算題練習(xí)100道無答案_新人教版
- 橋梁施工危險(xiǎn)源辨識(shí)與防控措施
- YD 5062-1998 通信電纜配線管道圖集_(高清版)
- CFG樁施工記錄表范本
評(píng)論
0/150
提交評(píng)論