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SuperpracticalEnglishclassroomgamecourseware目錄CONTENTSGameIntroductionGamePreparationGameImplementationGameevaluationandfeedbackGameCasesGameSummaryandOutlook01GameIntroductionCHAPTERThegameisdesignedtohelpplayersimprovetheirEnglishlanguageskillsthroughinteractiveandengaginggameplayLanguageLearningBymakinglearningEnglishfunandcompetitive,thegameaimstoincreaseplayers'motivationtolearnthelanguageMotivationThegamefocusesondevelopingplayers'communicationskills,includinglistening,speaking,reading,andwritinginEnglishCommunicationSkillsGamepurposeEnglishlearners01ThegameistargetedatindividualswhoarelearningEnglishasasecondlanguageandwanttoimprovetheirlanguageskillsinafunandengagingwayKidsandteens02ThegameisalsosuitableforchildrenandteenagerswhoarelearningEnglishasaforeignlanguageItprovidesafunandeducationalwayforthemtolearnEnglishEnglishteachers03TeacherscanusethegameintheclassroomasateachingtooltomakelearningEnglishmoreinteractiveandengagingforstudentsTargetaudienceforthegameThegamecanbeplayedinincrementsof30-45minutespersession,dependingontheplayer'sabilityandtimeavailabilityGametimePlayerscanplaythegameonlineoroffline,usingacomputerormobiledeviceThegamecanbeaccessedfromanylocationwithaninternetconnectionordownloadedforofflineplayLocationGametimeandlocation02GamePreparationCHAPTERWhiteboardorlargepaperMarkersorpensTimerorclockPrizesorrewards01020304RequireditemsSuitableforgroupsof10-20studentsAdjustthenumberbasedontheclasssizeandlearningobjectivesNumberofparticipantsSetclearrulesandproceduresforthegameMakesureallstudentsunderstandtherulesandproceduresIntroducethegamerulesandprocedurestostudentsbeforethegamestartsEncouragestudentstoaskquestionsiftheyareclearabouttherulesandproceduresGamerulesandprocedures03GameImplementationCHAPTERTheteacherintroducesthegametothestudents,explainingtherules,objectives,andthescoringsystemTheteachersetsuptheclassroomwithanynecessarypropsorequipmenttoenhancethegame'simmersionGamebeginsSettingtheSceneIntroductionIngameLearningAsthegameprogresses,studentsenrollEnglishlanguagechallengesthatrequirethemtousetheirlanguageskillsCollaborationStudentsworktogetherinteamstosolveproblems,encodingcommunicationandcooperationGameinprogressThegameisoverBriefingAfterthegame,theteacherreviewsthekeypointscoveredandanylanguagelearnedduringthegamewiththestudentsAssessmentTheteacherassessesthestudents'languageusage,understanding,andteamworkduringthegameandprovidesfeedback04GameevaluationandfeedbackCHAPTERStudentsratehowinterestingtheyfindthegameGameInterestStudentsevaluatehowwelltheycanuseEnglishinthegameLanguageUseStudentsassessthediversitylevelofthegameChallengeLevelStudentsprovidefeedbackonhowengagedtheyfeelwhileplayingEngagementStudentfeedbackTeachersevaluatetheeducationalvalueofthegamePedagogicalValueTeachersassessthelanguageaccuracyofthegameLanguageAccuracyTeachersprovidefeedbackontheflowofthegameGameflowTeachersratehowwellthegameadapttodifferentlearnersAdaptabilityTeacherevaluationAddingmorevarietytothetypesofgamesandactivitiesMoreVarietyCustomizationEnhancedGraphicsAudioImprovementsAllowingteacherstocustomizethegametotheirspecificneedsImprovingthegraphicsandvisualstomakethegamemoreengagingEnhancingtheaudioqualitytoimproveimmersioninthegameGameimprovementsuggestions05GameCasesCHAPTERThecombinationofvocabularymemoryandoralexpressionThisgameisdesignedtoimprovestudents'vocabularyretentionandpromotionPlayersaredividedintoteamsandgivenalistofwordstomemorizeTheythentaketurnsrelayingthewordsbacktotheteaminthecorrectpromotionTheteamwiththemostaccurateandfastrelaywinsWordrelaygameThecombinationofcontextualapplicationandoralexpressionInthisgame,studentsassumedifferentrolesandengageinsimulatedconversationsinEnglishTheymustuseappropriatelanguageandgrammarincontext,promotingactivelisteningandspeakingskillsTheteachercanprovidescenariosorletstudentscreatetheirown,focusingonreallifecommunicationscenariosRoleplayinggamesThecombinationofmusicandEnglishThisgameinvolvesstudentssingingEnglishsongsoftheirchoiceTheymustsingthesongswithcorrectpromotionanddemonstratetheirunderstandingoftheLyricsThecompetitioncanbejudgedbasedonpromotion,expression,andoverallperformanceThisgameresourcesstudentstoexploredifferentgenresofEnglishmusicanddeveloptheirlanguageskillsthroughmusicEnglishSongCompetition06GameSummaryandOutlookCHAPTERGamegamesIncrementalEngagement:Gamesaredesignedtobeengagingandcapturing,makingitmorelikeforstudentstostayfocusedandinterestedinthematerialEnhancedRetention:Researchhasshownthatlearningthroughgamescanhelpstudentsretainmoreinformation,astheinteractiveandimmersivenatureofgamesmakesthematerialmorememorableFasterLearning:Welldesignedgamescanpresentinformationinawaythatiseasyforstudentstounderstandanddigest,allowingthemtolearnnewconceptsorskillsmorequicklyMotivationandEnthusiasm:Gamescanhelpcreateapositiveandexcitinglearningenvironment,encodingstudentstowanttolearnmoreandexplorefurtherShortcomingsofthegameTimeConsuming:Whilegamescanbehighlyengaged,theycanalsobetimeconsumingtosetupandruninaclassroomenvironmentTechnicalDifferences:Somestudentsmaynothaveaccesstothenecessarytechnologyorsoftwarerequiredtoplaythegame,potentiallycreatingabarriertoparticipationLakeofStructure:Gamescansometimeslakethestructureanddirectionthatsomestudentsneed,makingitdifficultforthemtounderstandwhattheyareprovidingtolearnfromtheexperiencePotentialDistractions:Theinteractiveandvisualnatureofgamescansomethingsbetoostimulatingforsomest
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