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1、Step 1Start by making a new file with size 800 px 800 px.Step 2Activate Rounded Rectangle tool. In the Option Bar set Fill color to #b2bbb6 and Stroke to None. Set the Radius to 10 px. Drag to draw a tall rounded rectangle.Step 3Activate Direct Selection tool. Select point on right bottom of the sha
2、pe.Step 4Shift-drag the point up to move it upward horizontally. Draw its handle point down. Repeat same step to its adjacent point.Heres what we have.Step 5Double click layer shape in Layers panel. Apply Inner Shadow, Inner Glow, and Gradient Overlay with following settings.Heres what we have.Step
3、6Draw some rectangles on upper part of the Gameboy. You can use any color here.Step 7Add layer mask onto the layer shape. Command/Ctrl-click Gameboy basic shape to make a new selection based on its shape.Double click layer shape and add following Layer Styles.Reduce Fill layer to 0%. Heres our resul
4、t so far.Step 8Activate Pen tool and add some curves onto the edges of the shape. See picture below for more details.Step 9Command/Ctrl-click Gameboy basic shape and make new layer on top. Click Edit Stroke.Step 10Activate Move tool and hit Down Arrow and Left Arrow 5 times to move the line 5 px dow
5、n and left.Step 11Soften the line by applying Gaussian Blur (Filter Blur Gaussian Blur).Step 12Erase some of the line. Make sure to erase line segmen outside the Gameboy.Step 13Repeat previous step to add more highlights.Step 14Use Brush tool to draw stronger white highlight on top right corner of t
6、he Gameboy.Step 15Add small rounded rectangles on the Gameboy body. Set its mode to Subtract.Step 16Repeat previous step to the other side.And heres our current result.Step 17: ScreenDraw a rounded rectangle with radius 10 px for its screen.Step 18Double click layer shape. Apply following Layer Styl
7、es.Heres the result.Step 19Hit Command/Ctrl + J to duplicate the screen. Move it behind the original screen. Change its color to #515a59. Resize (Command/Ctrl + T) the shape to 101%.Step 20Use same Layer Styles, but remove Bevel & Emboss and replace it with a Drop Shadow.Heres our current result.Ste
8、p 21Make new layer above the screen. Convert it to Clipping Mask by pressing Command/Ctrl + Alt + G. Fill it with linear gradient from white to black.Step 22Reduce its Opacity to 20%.Step 23Grab fingerprint image fromsxc.hu.Step 24Remove its color using shortcut Shift + Command/Ctrl + U to apply Des
9、aturate.Step 25Drag the image onto our Gameboy file. Change its mode to Multiply. Hit Command/Ctrl + T and click-drag outside the transformation boundary to rotate it. Place it on the screen.Step 26Add another fingerprint on the screen.Step 27Draw some subtle highlights on top right corner of the sc
10、reen. Use small soft brush.Step 28Draw a green rectangle for Gameboy main screen.Double click layer shape and add Layer Style Inner Shadow.Step 29Add text inside the screen. In the Option Bar use None for its antialiased method. This will give text jaggy edges as seen in every device with limited re
11、solution and bit color information.Step 30Draw a rectangular selection and fill with linear gradient from white to black.Step 31We dont want too much color inside the gradient. Click Filter Pixelate Mosaic.Step 32Change blend mode to Multiply and reduce its Opacity.Step 33Add another element onto th
12、e screen.Step 34Activate Gradient tool and click gradient preview on Option Bar. Select Type: Noise. Click Randomize to generate colors.Step 35Place all screen content layer onto a group layer. Add Layer Mask onto the group layer. Draw gradient inside the mask.Step 36Alt-click the mask thumbnail to
13、see it.Step 37Click Image Adjustments Threshold to convert the color inside the mask to black and white.Step 38Some of the screen content will be hidden. This creates effect as if the screen is partially broken.Step 39Try to experiment with the gradient until you get interesting result.Heres the mas
14、k I used.Step 40Draw a small yellow circle shape on left side of the screen.Add following Layer Styles.The light is now glowing.Step 41Draw two horizontal lines on top of the screen. Add Gameboy title. Remember to set its Antialiased to None.Step 42We also want to add a slight color shift on center
15、of the screen. This is common issue in Gameboy screen. Select center of the screen. Add Adjustment Layer Hue/Saturation. Move Hue slider a bit to change its color.Step 43Draw a rounded rectangle with radius 50 px. Use black for its color.Add following Layer Styles.Step 44Reduce its Fill to 1%.Step 4
16、5Hit Command/Ctrl + T and rotate the shape.Step 46Command/Ctrl-click the shape to make new selection based on its shape. Make new layer. Click Edit Stroke. Select white for its color.Step 47Soften the line by applying Gaussian Blur.Step 48Activate Eraser tool. Erase some of the line segment.Step 49L
17、ets start working on the button. Draw a circle shape with color #771d55.Step 50Add following Layer Styles.Step 51Command/Ctrl-click the button. Make new layer. Click Edit Stroke.Step 52Erase some of the stroke line using Eraser tool.Step 53Draw black circle behind the button. Move it 1 px up and rig
18、ht.Step 54Alt-drag buton to duplicate it. Add character A and B under the button.So far, heres our result.Step 55: Direction ButtonDraw a big circle shape.Apply these Layer Styles.Step 56Reduce its Opacity to 85% and Fill to 0%.Step 57Draw two overlapping rounded rectangle shape. Make sure both path
19、 mode is set to Add to Shape.Step 58Duplicate shape by pressing Command/Ctrl + J. Resize the shape to 99% and change its color to darker gray.Apply following Layer Styles.Step 59Command/Ctrl-click layer shape. make new layer. Click Edit Stroke.Step 60Place the stroke line behind the shape, move it u
20、p and right 1 px. Reduce its Opacity to 20%.Step 61Click Select Reselect to bring the selection we have made earlier.Step 62Make new layer behind the shape. Fill selection with black. Use Move tool to move it down and left 5 px.Step 63Soften the shadow by applying Gaussian Blur.Step 64Reduce its Opa
21、city to 70%.Step 65Command/Ctrl-click shape. Make new layer. Click Edit Stroke.Step 66Apply Gaussian Blur to the stroke line.Step 67Erase some of the line segment.Step 68Repeat previous step, but this time add black stroke.Step 69Command/Ctrl-click direction button. Paint white on top right to add l
22、ighting. Use very soft brush.Step 70Draw some rounded rectangles and a circle inside the button.Step 71Add these Layer Styles.Step 72Change its Fill to 0%.Step 73Draw a smaller circle shape in center of the button. Fill it with black.Apply following Layer Styles.This is the result in 100% magnificat
23、ion.Step 74: Start and Select ButtonsDraw a small rounded rectangle with radius 3 px and color gray.Add these Layer Styles.Step 75Draw bigger rounded rectangle shape behind the button.Apply these Layer Styles.Step 76Reduce its Fill to 1%.Below you can see the difference before and after adding the s
24、hape behind the button.Step 77Make new layer and paint subtle highlight inside the shape. Also, paint black for the button shadow.Step 78Add label Start under the button.Step 79Put button, background, and its label into a separate group layer by selecting them and click Command/Ctrl + G. Hit Command
25、/Ctrl + T and then rotate it. Make sure it has same angle as the A and B button.Step 80Alt-drag the button to duplicate it. Rename the new one as Select.Step 81: ReflectionMake new layer and put it on top of the Gameboy. Fill it with linear gradient from white to black.Step 82Change its blend mode t
26、o Screen and set its Opacity to 10%Step 83: SpeakerDraw 6 small rounded rectangle with lighter gray color.Add following Layer Styles to add embossed effect.Step 84Draw 5 shorter rounded rectangles, this time fill it with darker color. Make sure they slightly touch the previous shapes.Step 85Hit Comm
27、and/Ctrl + Alt + G to convert them into a Clipping Mask. The shapes now goes inside the previous shapes.Step 86Select and rotate them. Place on lower right corner of the GameboyStep 87: ShadowMake new layer and put it behind all layers. Command/Ctrl-click Gameboy basic shape. Click Edit Fill and fil
28、l the selection with black.Step 88Use Move tool to move the shadow 10 px down and left.Step 89Soften the shadow by applying Gaussian Blur.Step 90Reduce its Opacity to make it softer.Step 91: BackgroundWe have done drawing the Gameboy. But, I want to make it really old. Start by adding an old newspap
29、er behind it.Step 92Apply Hue/Saturation adjustment layer and use available sliders to change its color.Step 93Add dirt texture, or use dirty brush to make the newspaper dirty.Step 94: Add DefectCommand/Ctrl-click Gameboy basic shape. Make new group layer and add mask. From now on, we are going to add dirt, textures, and cracks inside this group layer. Everythingwe place here will always goes inside the Gameboy.Step 95Activate Brush tool. Use soft brush with
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