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2023ThirdQuarter
ResultsPresentation
Nov15,2023
2
CautionaryNote
Thispresentationmaycontainforward-lookingstatementsrelatingtotheforecasts,targets,outlook,estimatesoffinancialperformance,opportunities,challenges,businessdevelopments,businessplansandgrowthstrategiesofTencentHoldingsLimited(the“Company”or“Tencent”)anditsgroupcompanies.Theseforward-lookingstatementsarebasedoninformationcurrentlyavailabletoTencentandarestatedhereonthebasisoftheoutlookatthetimethatthispresentationwasproduced.TheCompanyundertakesnoobligationtopubliclyupdateanyforward-lookingstatement,whetherwrittenororal,thatmaybemadefromtimetotime,whetherasaresultofnewinformation,futuredevelopmentsorotherwise.Theforward-lookingstatementsarebasedoncertainexpectations,assumptionsandpremises,someofwhicharesubjectiveorbeyondourcontrol.Theforward-lookingstatementsmayprovetobeincorrectandmaynotberealisedinthefuture.Underlyingtheforward-lookingstatementsarealargenumberofrisksanduncertainties.Thereforeyoushouldnotrelyonanyoftheseforward-lookingstatements.Pleaseseeourvariousotherpublicdisclosuredocumentsforadetaileddiscussionofthoserisksanduncertainties.
Thispresentationalsocontainssomeunauditednon-IFRSfinancialmeasureswhichshouldbeconsideredinadditionto,butnotasasubstitutefor,measuresoftheCompany'sfinancialperformancepreparedinaccordancewithIFRS.Inaddition,thesenon-IFRSfinancialmeasuresmaybedefineddifferentlyfromsimilartermsusedbyothercompanies.TheCompany'smanagementbelievesthatthenon-IFRSfinancialmeasuresprovideinvestorswithusefulsupplementaryinformationtoassesstheperformanceoftheCompany’scoreoperationsbyexcludingcertainnon-cashitemsandcertainimpactofacquisitions.Forfurtherexplanationofournon-IFRSmeasuresandreconciliationsbetweenourIFRSandnon-IFRSresults,pleaserefertoourearningsannouncement.
Inaddition,informationrelatingtoothercompaniesandthemarketingeneralpresentedinthesematerialshasbeenobtainedfrompubliclyavailableinformationandothersources.TheaccuracyandappropriatenessofthatinformationhasnotbeenverifiedbyTencentandcannotbeguaranteed.Allmaterialscontainedwithinthispresentationareprotectedbycopyrightlawandmaynotbereproduced,distributed,transmitted,displayed,publishedorbroadcastwithouttheprior,expresswrittenconsentofTencent.
ThereportingcurrencyofthecompanyisRenminbi.Forthepurposeofthispresentation,allfiguresquotedinUSdollarsarebasedontheexchangerateofUS$1toRMB7.1798for3Q2023.
1.Overview
4
FinancialHighlights
3Q2022
140.1
3Q2023
154.6
QoQ
+4%
YoY
+10%
2Q2023
149.2
InbillionRMB
TotalRevenue
Value-addedServices
75.7
72.7
+4%
74.2
+2%
SocialNetworks
29.7
29.8
-0.4%
29.7
stable
DomesticGames
32.7
31.2
+5%
31.8
+3%
InternationalGames
13.3
11.7
+14%
12.7
+5%
OnlineAdvertising
25.7
21.5
+20%
25.0
+3%
FinTechandBusinessServices
52.0
44.8
+16%
48.6
+7%
Others
1.2
1.1
+3%
1.4
-18%
GrossProfit
76.5
62.0
+23%
70.8
+8%
Non-IFRS
OperatingProfit
55.5
40.9
+36%
50.1
+11%
OperatingMargin
35.9%
29.2%
+6.7ppt
33.6%
+2.3ppt
NetProfitAttributabletoEquityHolders44.932.3+39%37.5+20%
DomesticGamesreferstoourgamesbusinessinthePRCexcludingtheHongKongSpecialAdministrativeRegion,theMacaoSpecialAdministrativeRegionandTaiwan
FinTech
DigitalContent
PremiumContent
?#1bypaid
subscriptions
includingvideo,music,literature
Utilities
MobileBrowser
?#1byMAU
MobileSecurity
?#2byMAU
Cloud
Weixin&WeChat
KeyServicesUpdate
?#1mobilecommunity
?MAUat1,336m
?MobiledevicesMAUat558m
China
Games
?#1byusersand
revenue
Global
?#1byrevenue
Communications
&SocialNetworks
MobilePayment
?#1byMAU&DAU
IaaS
?Largescale,high-performanceIaaSnetwork
PaaS
?#2byrevenue
SaaS
?#1standalonecloud
conferencingapp
5
AllrankingsaboverefertoChinamarket,unlessotherwisestated.RankingforPaaSisbasedonIDCQuarterlyPublicCloudServicesTrackerreport.CompanydataasofSep30,2023
2.StrategyReview
7
1
2
3
Weixin-PlatformContinuouslyEnhancingValuetoUsers
Messaging-mostindispensableandhighestdailyuserfrequencyservice
.DAUanddailymessagessentperuserconsistentlyincrease,benefittingfrom:
?Perpetualdemandtocommunicateandinteractamongfriends,familymembers,andcolleagues
?WeixinchatmeetingsocialnetworkingneedsthroughgroupfunctionalitiesandMoments
?Weixinchatenablingnewformsofconnections,suchaswithcustomersupportservices
Openplatform-extendingconnectivitywithexternalservices
.OfficialAccounts:enablecreatorstosharecontentwiththeirfollowers
.MiniPrograms:connectuserswithmerchantsandserviceproviders,onlineandoffline
?Severalhundredmillionusersinteractwithover1millionuniqueMiniProgramsondailybasis
?MiniProgramsenableseamlessconversionofuserinteractionsintotransactionsanddriverepeatsales,facilitatedoverRMB1.5trillionGMVin3Q23
?DynamiccommunityofmerchantsandserviceprovidersdevelopandupdatetheirownMiniPrograms,providingecosystemgrowthandinnovation
.MiniGames:operatethelargestcasualgamecommunityinChina
VideoAccounts-boostingengagementandincrementalrevenue
.RapidgrowthinDAUandusertimespent,bothYoYandQoQ
.Shortvideocomplementarytoourmessaging,groupchat,andsocialnetworkingservices;doesnotcannibalisetheirusertimespent
.Substantialmonetisationopportunities–advertisingandeCommerce
8
VideoAccountsstartingtocontributehighqualityrevenue
?AlreadyincurredplatformcoststhroughP&Lpriortomonetisation
?OnceVideoAccountsattainedcriticalmass,wefurtherstreamlinedoperatingcosts(e.g.,bandwidth,servers,content)leveragingourtechnologyinfrastructureandplatformexpertise
?Nowgeneratinghighcontributionmarginadrevenue,withlongrunwayforgrowthgivenincreasingvideoviews,lowadloadcomparedtopeers,anddeploymentofAItechnologytoboostadclick-throughrates
?VideoAccountseCommerceGMVatearlystageofdevelopment;webookeCommercetechnologyservicefeesonnetbasis,sohealthycontributionmargin
Weixin-NewServicesGeneratingHighIncrementalMargins
Futuremonetisationalsohighqualityandhighmargin
?MiniGames:contributingrevenuethroughplatformfeesandadvertisements;webookplatformfeesonnetbasis,sohigherreportedmarginversusapp-basedgames
?WeixinSearch:increasingvolumeoftransactionswithinWeixindrivingrapidgrowthincommercialqueryvolume,enablingustodeployhighmarginsponsoredsearchbusinessonowntraffic
9
subsidies,marketing
HighQualityRevenueGrowthModel-RevenueMixShift
andCostDisciplinePoweringOperatingLeverage
RevenueYoY(%)Non-IFRSGrossProfitYoY(%)Non-IFRSOperatingProfitYoY(%)
35%
33%
30%
28%
23%
21%
16%
12%
10%
7%
-1%-2%-4%
FY20FY21FY22YTD233Q23
36%
11%
Revenuemixshift
?Nurturingnew,highqualityrevenuestreams(e.g.,VideoAccountsin-feedads,VideoAccountseCommercetechnologyservicefees,MiniGamesplatformservicefees)whichcontributeincrementalrevenueathighermarginsthangroupaverage
?Scalingbackcertainlow-qualityrevenuestreams(e.g.,entertainmentlivestreaming,SMSre-selling)whichhadoperatedatlowermarginsthangroupaverage
One-timecostoptimisation
?Streamlinedoperationsbystrategicallyexitingcertainnon-corebusinesses
?Cutbackoverlyaggressivespendingonoperations,andactivities
Ongoingcostdiscipline
?Movingtowardaquality-notquantity-drivengrowthmodel
?Continuouslyimprovingoperatingefficiency,thoughtfullyallocatingheadcount,andeffectivelymanagingmarketingexpensestomaintainaleancoststructureforfuture
10
Durableandexpandingfranchiseincompetitivemultiplayergames
Games-InvestingforLongTermGrowth
?Flagshipevergreenfranchisesenjoythrivingpopularityanddeliverconsistentfinancialperformance(e.g.,HoK,LoL,PeacekeeperElite)
?Recentlyreleasedcompetitivemultiplayergamesdemonstrateourinnovationandreinforceourleadership(e.g.,FightofGoldenSpatula,ArenaBreakout,VALORANT)
Investingtoexpandintocontent-drivenandcasualgames
?Wehavesomesuccessfulcasestudiesinoperatingcontent-drivengames(e.g.,NarutoMobile,LostArk,NIKKE)butaspireto,andareinvestingfor,biggerhits
?WealreadyoperatethelargestplatformforcasualgamesviaMiniGames;wearealsoworkingonhighproductionvalueapp-basedcasualgameswithindustry-leadingUGCcapabilities(e.g.,DreamStars)
Futuregamestowatchinclude:
ExpansionofourownIPs
DeltaForce:
HawkOps
HoKWorldVALORANTMobile
BringingnewIPstomobile
OnePiece
MonsterHunter
Assassin'sCreed
Newtitlesinhighpotentialgenres
DreamStars
NightingaleAshEchoes
3.BusinessReview
12
138.3
2%
1%
1%
1%
1%
125.4
1%
RevenuebySegment
InbillionRMB
154.6
1%
149.2
1%
150.0
145.0
144.2
1%
140.1
142.4
1%
135.5
135.3
134.0
133.7
1%
1%
3%
34%
32%
32%
30%
33%
33%
32%
30%
32%
29%
32%
29%
26%
16%
14%
17%
16%
15%
16%
17%
15%
13%
17%
14%
17%
18%
9%
9%9%
8%
7%
8%
9%
8%
9%
8%
8%
7%
10%
24%
23%
21%
21%
24%
22%
25%
24%
25%
21%
23%
22%
19%
21%
21%
20%
19%
21%
22%
20%
21%
22%
20%
23%
21%
21%
3Q204Q201Q212Q213Q214Q211Q22
SocialNetworksDomesticGamesInternationalGames
2Q223Q224Q221Q232Q233Q23
OnlineAdvertisingFBSOthers
+2%
QoQ
75.7
75.7
74.2
72.7
11.7
13.3
+5%
12.7
+14%
Value-addedServices
InbillionRMB
+4%
YoY
13.3
31.2+5%32.7
31.8
+3%
32.7
29.8-0.4%29.729.7stable29.7
3Q223Q232Q233Q23
SocialNetworksDomesticGamesInternationalGames
1.AsofSep30,2023
2.Source:Enlightent,byvideoviewsacrossallonlineplatformsinChinafor3Q23
3.Theaveragenumberofsubscriptionsasofthelastdayofeachmonthduring3Q23
SocialNetworks
?RevenuewasstableYoY.Revenuefrommusic-andgames-relatedlivestreamingservicesdecreasedwhilerevenuefrommusicsubscriptionsandminigamesincreased
?Long-formvideosubscriptionrevenueincreased2%YoY,benefittingfromhigherARPU.VideosubscriptionsdeclinedslightlyYoY,thoughgrewQoQ,to117million1.Ourexclusivedramaseries,LostYouForever,ranked#1industry-wide2in3Q23
?Musicsubscriptionrevenueincreased42%YoY.TMEoptimiseduseroperations,enrichedmembershipprivilegesanddeepenedcollaborationswithlabelsandartists.Musicsubscriptionsgrew21%YoYto103million3andARPUwasup17%YoY
DomesticGames
?Revenuegrew5%YoY,drivenbynewreleasesVALORANTandLostArk,aswellaskeytitlesHoKandDnF
InternationalGames
?Revenueincreased14%YoY,or7%inconstantcurrency,asarecoveryforPUBGMOBILE,andsustainedcontributionsfromNIKKE,VALORANTandTripleMatch3D,offsetatoughcomparisonfromTowerofFantasy’slaunchquarter
13
14
Communications&SocialNetworks
Cultivatingoriginalcontentcreatorson
VideoAccounts
?Totalvideoviewsincreasedover50%YoY,supportedbyathrivingcreatorcommunityandgrowingusermindshare
?Originalcontentcontributeslargemajorityofourtotalvideoviews
?Promotedoriginalcontentthroughenhancedrecommendationalgorithmsandtrafficsupportprograms
Originalcontentcreators
Strengtheningsocialecosystemvia
QQChannel
?QQChannelenablesuserstocreateinterest-basedcommunities(“Channels”)withinQQforpeoplewhosharesamehobby,activityormembership
?Channelsfacilitateactivitiesanddiscussionsthrougheventmanagement,collaboration,andcommunicationtoolsviatext,voiceandlivestreaming
?Hostover700kactiveChannelsacrosscategoriessuchascolleges&universities,games,knowledge-basedcontentandmusic
QQChannel
covers3,000+collegesanduniversitiesinChina
DomesticGames
EsportsdebutatAsianGames
AsianGamesincludedesportsasamedaleventforfirsttime,demonstratingpublicinterestandgovernmentendorsement
Wepublish4of7titlesselectedfortheAsianGames-AoVAsianGamesVersion,PeaceEliteAsianGamesVersion,LoL,EASportsFCOnline
1.Source:QuestMobile,for1Q23-3Q23
2.Source:data.ai,for1Q23-3Q23
3.Source:data.ai,forAug17-Sep16,2023
Extendingleadership
inMOBAandFPSgenres
MOBA:HoK#1byDAUandtotaltimespentacrossallmobilegamesYTD1;LoL:WildRiftgrossreceiptsup~20%YoYin3Q23andconsistentlyamongtop10mobilegamesbygrossreceiptsYTD2
FPS:launchednewtitleswithdistinctivegameplay-PCtacticalfirstpersongameVALORANT,mobileherofirstpersongameHyperLegends
Investingincontentandcasualgenres
MMORPG:MapleStory:TheLegendsofMapleranked#4amongmobilegamesbygrossreceiptsinfirstmonthoflaunch3,successfullyreachedfansofMapleStoryIP
Casual:DreamStars,in-housemobilepartygamewithUGCmode,hasaccumulated27millionpre-registrations
15
16
InternationalGames
PUBGMOBILE
GrossreceiptsandDAUresumedYoYandQoQgrowthin3Q23,benefittingfromappealingcontentandthemedevents,suchasDragonBallSupercollaboration
CallofDutyMobile
MonthlygrossreceiptsachievedrecordinJuly,drivenbywell-receivednewseasoncontent,includingtop-tieroperatorandnew4v4v4Arenamode
NIKKE
MaintainedrobustgrossreceiptsandDAUin3Q23,ledbyhigh-qualitycontentupdates,e.g.,collaborationwithNieR:Automata
17
+3%
QoQ
OnlineAdvertising
InbillionRMB
+20%YoY
25.725.025.7
21.5
3Q223Q232Q233Q23
Overall
?Revenueincreased20%YoY,bolsteredbystrongaddemandforVideoAccounts,mobileadnetworkandWeixinSearch.AdspendfromlocalservicesplatformsandFMCGrosenotably
?YoYrevenuegrowthslowedversuspreviousquarteras:1)eCommercehasbecomeabiggercontributorandisseasonallyweakerinthethirdquarter;2)VideoAccounts’in-feedadmonetisationstartedin3Q22
?WeexpandedouradvertisingAImodelswithmoreparameterstoincreasetargetingandattributionaccuracy.UsingourgenerativeAItechnology,weareprovidingtoolsforautomatedtext-to-imageadcreationandsmartadsizeoptimisationtoselectedpartners
Weixin
?Closed-loopadrevenue(adslinkingtoMiniPrograms,VideoAccounts,OfficialAccountsandWeComlandingpages)increasedover30%YoY,accountingformorethanhalfofWeixinadrevenue
?VideoAccountsadrevenuegrewnotablyQoQ,drivenbyincreasesinvideoviewsandtimespent,whileadloadremainedconstant
ContentPlatforms
?Long-formvideoadrevenueincreasedYoY,benefittingfromsponsorshipoftop-tierdramaseries,varietyshowsandsportsevents
?MusicadrevenuemaintainedrobustYoYgrowth,drivenbyhigherimpressionsforourad-supportedmusicstreamingservice
18
+16%YoY
FinTechandBusinessServices
InbillionRMB
+7%
QoQ
52.0
48.6
44.8
52.0
3Q223Q232Q233Q23
*Model-as-a-Service
FinTechServices
?RevenuesustainedteensYoYgrowth,benefittingfromincreasesincommercialpaymentactivitiesandwealthmanagementaggregatedcustomerassets
?MiniProgramscontributedtoagreaterportionofcommercialpaymentvolume,asenhancedmerchantsolutionsdrovetransactionsinretail,travel&transportation,anddiningservices
BusinessServices
?Revenuegrewatadouble-digitrateYoY,fasterthanthatin2Q23.GrossmarginincreasedsignificantlyYoY
-Cloudservicesrevenuemainlybenefittedfromrestructuringundertakeninpriorperiodsandfrommorespendingbyfinanceandautomotiveindustries
-FeescollectedonVideoAccountseCommercetransactionsincreasedrevenueandimprovedmargins
?UpgradingTencentHunyuan,ourproprietaryfoundationmodel
-TencentHunyuanBotisbeingmadeavailabletoasmall,butexpanding,numberofusersviaaMiniProgram
-TencentHunyuanispoweringgenerativeAIfunctionalitieswithinourproductivityapplications,suchasmeetingsummarisationinTencentMeetingandcontentgenerationinTencentDocs
-EnterprisescustomerscanutiliseTencentHunyuaninourcloudviaAPIsorMaaS*,forfunctionssuchascoding,dataanalysis,andcustomerserviceautomation
4.FinancialReview
20
IncomeStatement
InbillionRMB
3Q2023
3Q2022
YoY
2Q2023
QoQ
Revenue
154.6
140.1
+10%
149.2
+4%
COPS
(78.1)
(78.1)
stable
(78.4)
-0.3%
Grossprofit
76.5
62.0
+23%
70.8
+8%
Interestincome
3.6
2.3
+51%
3.4
+3%
Othergains/(losses),net
2.6
20.9
-87%
(0.2)
N/A
Operatingexpenses
(34.2)
(33.6)
+2%
(33.7)
+1%
Operatingprofit
48.5
51.6
-6%
40.3
+20%
Financecosts
(2.8)
(2.0)
+43%
(3.4)
-15%
Shareofprofit/(loss)ofassociates&JVs,net
2.1
(3.7)
N/A
1.2
+81%
Incometaxexpense
(11.0)
(7.1)
+55%
(11.1)
-1%
Netprofit
36.8
38.8
-5%
27.0
+36%
Netprofitattributabletoequityholders
36.2
39.9
-9%
26.2
+38%
DilutedEPSinRMB
3.752
4.104
-9%
2.695
+39%
Non-IFRS
OperatingProfit
55.5
40.9
+36%
50.1
+11%
Netprofitattributabletoequityholders
44.9
32.3
+39%
37.5
+20%
DilutedEPSinRMB
4.657
3.306
+41%
3.875
+20%
21
Non-IFRSAdjustments
InbillionRMB
IFRS
3Q2023
SBC
Net(gains)/
lossesfrom
investee
companies1
Amortisation
ofintangible
assets
Impairmentprovisions/(reversals)2
SSV&CPP3
Taxeffects
Non-IFRS
3Q2023
YoYchange
QoQchange
Operatingprofit
48.5
5.7
(0.7)
1.4
0.3
0.3
-
55.5
+36%
+11%
Netprofit
36.8
6.9
(0.6)
2.7
0.3
0.3
(0.6)
45.8
+37%
+19%
Netprofitattributabletoequityholders
36.2
6.8
(0.6)
2.5
0.3
0.3
(0.6)
44.9
+39%
+20%
Operatingmargin
31.4%
35.9%
+6.7ppt
+2.3ppt
Netmargin
23.8%
29.6%
+5.8ppt
+3.7ppt
Note:
1.Includingnet(gains)/lossesondeemeddisposals/disposalsofinvesteecompanies,fairvaluechangesarisingfrominvesteecompanies,andotherexpensesinrelationtoequitytransactionsofinvesteecompanies.
2.Mainlyincludingimpairmentprovisions/(reversals)forassociates,jointventures,goodwillandotherintangibleassetsarisingfromacquisitions.
3.MainlyincludingdonationsandexpensesincurredfortheGroup’sSustainableSocialValue&CommonProsperityProgrammeinitiatives.
22
GrossMargins
47.549.5
44.245.5
OverallGrossMargin(%)
40.142.143.242.6
45.244.046.345.444.1
48.750.450.651.749.8
Value-addedServices(%)
55.152.9
________________
53.954.055.5
53.0
52.6
51.5
45.148.846.446.344.248.9
OnlineAdvertising(%)
50.953.352.3
36.7
42.740.641.7
40.9
38.4
32.0
27.1
FinTechandBusinessServices(%)
28.5
28.5
27.9
33.3
33.3
34.5
33.6
31.6
32.3
3Q204Q201Q212Q213Q214Q211Q222Q223Q224Q221
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