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INDUSTRIES
&
MARKETSFurniture:
market
data
analysis&
forecastMarket
InsightsreportNovember2023MARKET
INSIGHTSThis
report
is
part
ofour
Market
Insights
productGainabetterunderstandingofmarketsacross190+
geographicalentities
–
onaglobal,
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data,forecasts,
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insights10sectors190+geographicalentities1,000+markets400+reportsFind
out
more
on:FurnitureGoto
Furniture
market3AgendaMarket
OutlookOverviewLamps&LightingHomeDécor11112559MarketSizeMarketInsightsMarketDriversConsumerInsightsTrends1320232835AppendixProductOverviewAuthor140144KeyPlayersMarketsLivingRoom
FurnitureBedroom
FurnitureKitchen&DiningFurnitureOutdoorFurnitureHomeOfficeFurniture41556983974CHAPTER
01Market
Overview?
Market
definition?
Market
segmentation?
Key
takeawaysThe
Furniture
market
is
a
part
of
everyday
lifeOverview:
Market
definitionMarket
definitionInscopeOutof
scopeTheFurnituremarket
covers
different
movable
objects
designed
to
support
varioushumanactivitiessuchassitting,sleeping,
andstoring
items.
These
objects
canincludechairs,tables,beds,couches,
andcabinets,among
others.
Thedesignandlayout
offurniturecanhaveasignificantimpact
onthecomfort
andfunctionalityofaspace,making
itanimportant
aspect
of
interior
design
and
home
decor.Thismarket
includes:?Seatsand
sofasThismarket
excludes:?Baths,sinks,faucets,saunas,andother
unmovable
objects?Beds
and
mattresses?Tablesandshelves?Lampsand
lighting?Carpets
and
rugs?Cookware,
kitchen,and
cleaningutensils?Hardware
andtools?Household
appliances?Doors
and
wallpape6Sources:Market
Insights
2023The
Furniture
market
consists
of
7
sub-marketsOverview:
Market
segmentationLivingRoom
FurnitureBedroom
FurnitureHome
OfficeFurnitureFurnitureLamps
&LightingKitchen&DiningFurnitureOutdoorFurnitureHome
Décor7The
United
States
generated
the
most
revenue
in
the
Furniture
market
withUS$235.2
billion
in
2022Overview:
Key
takeawaysHighlightsRevenue
intheFurnituremarket
amountstoUS$729.20
bnin2023.
Themarket
isexpected
togrow
annuallyby5.03%
(CAGR(1)
2023-2028).Themarket's
largest
segment
isthesegment
LivingRoom
Furniturewith
amarketvolume
of
US$214.70
bn
in2023.Inglobalcomparison,
most
revenue
isgenerated
inthe
UnitedStates(US$243.80bnin2023).Inrelation
to
totalpopulation
figures,per
person
revenues
of
US$94.92
aregenerated
in2023.8Notes:(1)
CAGR:
Compound
Annual
GrowthRateMarket
Insights
2023Sources:CHAPTER
02Market
Size?
Worldwide
revenue?
Worldwide
average
revenue
per
capita?
Worldwide
saleschannelWorldwide
Furniture
market
revenue
will
reach
US$932.2
billion
by
2028Market
size:
Worldwide
(1/3)Revenue
inbillionUS$932.2886.94.3%(1)844.4804.2766.2729.2705.0694.3634.1623.3609.02018201920202021202220232024202520262027202810
Notes:Sources:(1)
CAGR:
Compound
Annual
GrowthRateMarket
Insights
2023Average
revenue
percapita
for
the
Furniture
market
is
estimated
to
increase
ata
CAGR(1)
of
3.4%
from2018
to
2028Market
Size:
Worldwide
(2/3)Averagerevenue
percapita
inUS$116.3111.63.4%(1)107.1102.998.994.993.591.284.384.983.22018201920202021202220232024202520262027202811
Notes:Sources:(1)
CAGR:
Compound
Annual
GrowthRateMarket
Insights
2023Offline
sales
continue
to
dominate
the
global
Furniture
marketMarket
Size:
Worldwide
(3/3)Online/offlinerevenue
distribution20.521.827.027.428.428.671.431.234.234.434.979.578.273.072.671.668.865.865.665.12018201920202021202220232024202520262027OfflineOnline12Sources:Market
Insights
2023CHAPTER
03Market
Insights?
Analystopinion?
Worldwide
market
comparison?
Regional
comparison?
Country-level
comparisonAmidst
challenges,
the
Furniture
market
eyes
long-term
growth
driven
bymillennial
preferences
for
functional,
sustainable,
and
affordable
productsMarket
Insights:Analyst
opinionTheFurnituremarket
sawsignificantgrowth
in2021,
driven
inpartby
theCOVID-19
While
theFurnituremarket
faced
some
challenges
in2022,
we
believe
thatthe
long-pandemic,aspeople
spentmore
timeathome
andinvested
inmaking
theirlivingterm
outlook
remains
positive.
Thecontinueddemand
forcomfortable
andspacesmore
comfortable.
However,
themarket
facedsignificantchallenges
in2022
functionallivingspaces,
coupled
with
thepotential
growth
inthemillennialdueto
easing
COVID-19
restrictions
and
rising
inflation.Despite
these
challenges,we
remain
optimisticthatthemarket
will
expand
in2023
asconsumer
spendinghasproven
resilient
inthefirstquarterof
thisyear.demographic,
presents
apromising
opportunity
forfurnitureretailers
who
areabletoadaptto
changingconsumer
preferences
andoffer
high-qualityproductsatcompetitive
prices.Onearea
thatwill
contributetotheFurnituremarket's
long-term
growth
isthemillennial
demographic.
Asmillions
ofmillennials
prepare
tobuytheirfirsthomesinthenext
few
years,
there
isanopportunity
forfurnitureretailers
tocapturemarket
sharebypayingclose
attention
to
theirbuyingbehaviors
andpreferences.Millennials
tendtoprioritize
functionality,sustainability,andaffordabilitywhenmaking
purchasingdecisions,
which
meansthatretailers
whocanoffer
innovative,eco-friendly,
andcost-effective
products
arelikely
to
succeed
inthissegment
of
themarket.14Sources:Market
Insights
2023The
Living
Room
Furniture
market
has
the
highest
growth
potential
with
aCAGR(1)
of
5.9%
from
2022
to
2028Market
Insights:Worldwide
market
comparisonRevenue
intrillionUS$+5.9%(1)285.00+4.8%(1)163.30202.60+4.4%(1)158.40+4.7%(1)102.90+4.8%(1)99.99123.20122.40+4.8%(1)62.56+4.9%(1)60.0778.2575.5347.3045.04LivingRoom
FurnitureBedroom
FurnitureHome
DécorKitchen&Lamps&LightingOutdoorFurnitureHome
OfficeFurnitureDiningFurniture2022202815
Notes:Sources:(1)
CAGR:
Compound
Annual
GrowthRateMarket
Insights
2023With
revenue
of
US$
294.5
billion,
Americas
is
the
biggest
market
amongselected
regions,
in
2022Market
Insights:Regional
comparison
(1/2)Revenue
inbillionUS$+4.1%(1)374.5+4.2%(1)+7.4%(1)245.4294.5269.4210.7159.8+7.9%(1)+4.5%(1)26.716.916.112.42022202820222028202220282022202820222028EuropeAfricaAmericasAsiaAustralia&Oceania16
Notes:Sources:(1)
CAGR:
Compound
Annual
GrowthRateMarket
Insights
2023With
average
revenue
per
capita
of
US$
301.3,
Australia
&
Oceania
is
the
biggestmarket
among
selected
regions,
in
2022Market
Insights:Regional
comparison
(2/2)Averagerevenue
percapita
inUS$+3.3%(1)366.2+3.4%(1)358.1+4.2%(1)317.7301.3293.0248.1+6.7%(1)+5.5%(1)52.635.619.013.82022202820222028202220282022202820222028EuropeAfricaAmericasAsiaAustralia&Oceania17
Notes:Sources:(1)
CAGR:
Compound
Annual
GrowthRateMarket
Insights
2023With
a
revenue
of
US$
235.2
billion,
the
United
States
has
the
biggest
Furnituremarket
in
2022Market
Insights:Country-level
comparison
(1/2)Revenue
inbillionUS$+3.9%(1)295.4235.2+10.0%(1)146.0+3.4%(1)82.3+3.1%(1)+3.3%(1)61.650.229.327.024.522.32022202820222028202220282022202820222028United
StatesChinaGermanyFranceUnited
Kingdom18
Notes:Sources:(1)
CAGR:
Compound
Annual
GrowthRateMarket
Insights
2023The
United
States
has
the
highest
average
revenue
per
capita,
amounting
toUS$
705.8
in
2022Market
Insights:Country-level
comparison
(2/2)Averagerevenue
percapita
inUS$+3.2%(1)853.9+5.2%(1)744.8705.8+4.4%(1)445.0548.3+4.9%(1)388.2342.8292.0+9.8%(1)99.356.62022202820222028202220282022202820222028United
StatesChinaGermanyFranceUnited
Kingdom19
Notes:Sources:(1)
CAGR:
Compound
Annual
GrowthRateMarket
Insights
2023CHAPTER
04Market
Drivers?
Consumer
spendingIn2021,
consumer
spending
in
the
United
States
reached
US$46,167Market
Drivers:
Consumer
spending(1/2)Consumer
spending,influenced
byincome,
debt
levels,
andconfidence,
driveseconomic
growth.
Increasing
disposable
and
per-capita
incomes
boost
demand,reflecting
improved
livingstandards.However,
soaring
household
debt,particularlyrising
healthcare
costs,contributes
to
global
debtlevels.
Consumer
confidencedetermines
spendinghabits
based
on
economic
stabilityandfutureexpectations.Thehigh
andexpected
growth
of
consumer
spendingintheUS
signalsrobustindustryandeconomic
expansion.Per-capita
consumerspending
inUS$
in2021U.S.46,167UK26,395GermanyFranceItaly25,26623,25520,47721Sources:Market
Insights
2023,
United
NationsWorldwide
spending
on
household
goods
is
increasing
at
CAGR
of
7.6%between
2019
and2026Market
Drivers:
Consumer
spending(2/2)National
statisticaloffices
estimate
consumption
of
privatehouseholds
aspartoftheirmission
to
measure
economic
activityatlarge.
Thisconsumption
expenditure,Global
consumerspending
CAGR(1)
2019-2026Food,
non-alcoholic
beveragesHousehold9.2%roughly
US$51
trillion
in2020
inthe152
territories
included
intheMarket7.6%7.6%Outlook,canbeclassified
according
totheClassification
ofIndividualConsumptionbyPurpose
(COICOP)into
twelve
categories
thatare
shown
inthediagramto
theright.Housing,water,
electricityAlcohol,
tobaccoWeighted
averageCommunicationHealthcare7.1%Thediagramshows
the
projected
average
growth
ratesof
globalconsumerspendingbycategory
up
totheyear
2026.
Spendingonfood,non-alcoholicbeverages,
housingaswell
asalcohol
and
tobacco
isprojected
to
grow
thestrongest
with
yearly
average
growth
ratesof
more
than
7%.
Spendingonhousehold
purchasesis
estimated
to
grow
atarate
of7.6%.6.9%6.8%6.4%Clothing,footwearEducation6.3%6.2%Miscellaneous(2)Recreation,
cultureTransport5.9%5.3%5.2%5.2%Restaurants,
hotels22
Notes:Sources:(1)
CAGR:
Compound
Annual
GrowthRate,(2)
Personalcare,prostitution,
personaleffects,
social
protection,
insurance,
financial
services,otherservicesMarket
Insights
2023,
Key
MarketIndicators,
based
onIMF,UN,WorldBank,
Eurostatand
national
statistical
officesCHAPTER
05Consumer
Insights?
Regional
comparison20%
of
respondents
from
the
UK
mostly
buy
Furniture
onlineConsumer
Insights:Regional
comparison
(1/4)Share
ofrespondentsthatmostly
buy
furnitureonlineUK20%ChinaGermanySpain14%14%16%U.S.13%13%FranceAustriaCanadaSwitzerlandItaly11%11%10%9%24
Notes:Sources:Question:
Which
ofthese
products
do
youmostly
buy/orderonline
ratherthan
offline?;
Multi
Pick;n=
17,688GlobalConsumer
Survey
as
ofJanuary
202233%
of
respondents
from
China
are
planning
to
buy
Furniture
in
the
next
12monthsConsumer
Insights:Regional
comparison
(2/4)Share
ofpeopleplanning
tobuy
Furnitureinthenext12
months,onlineorinstoreChina33%IndiaBrazil30%29%MexicoUK27%25%U.S.24%CanadaSwedenGermanyFrance22%22%20%15%25
Notes:Sources:Question:
Which
ofthese
items
are
youplanning
tobuy
in
the
next
12
months,
online
orin
store?;Multi
Pick;n=
189,085GlobalConsumer
Survey
as
ofJanuary
2022Respondents
owning
a
house
buy
more
furniture
in-storeConsumer
Insights:Regional
comparison
(3/4)Share
of
respondentswho
boughtfrom
afurniturestore
in-store
last
yearbycountryBought
furnitureBought
furnitureBought
furniture20%25%30%70%Didn’tbuyfurniture75%Didn’tbuyfurniture71%Didn’tbuyfurnitureShare
of
respondentswhoboughtfrom
afurniturestore
in-store
lastyear:own
housevsrentedhouseOwnhouse27%Ownhouse36%Ownhouse24%Rentedhouse24%Rentedhouse27%Rentedhouse17%26
Notes:Sources:Question:
Which
ofthese
types
ofphysical
storeshave
youbought
something
fromin
the
past12
months?
Multi
Pick
n=
78,755;Respondents
planning
tobuy
furniture
in
the
next12
month;
n=
18,800GlobalConsumer
Survey
as
ofJanuary
202214%
respondents
from
the
U.S
buy
luxury
or
premiumfurnitureConsumer
Insights:Regional
comparison
(4/4)Relevanceof
premiumorluxury
furnitureU.S.China14%13%UK12%12%12%12%SwitzerlandCanadaItalyAustriaGermanySpain11%10%8%France7%27
Notes:Sources:Question:
Inwhich
ofthese
product
categories
do
you
alsobuy
premium
orluxury
items?
;Multi
Pick;n=
17,688GlobalConsumer
Survey
as
ofJanuary
2022CHAPTER
06Trends?
Sustainability
intheFurnituremarket?
DigitaltrendsintheFurnituremarket?
Augmented
reality
apps?
Generative
design?
Smart
lightingSustainability
is
a
key
focus
for
many
of
the
key
players
in
the
Furniture
marketTrends:
SustainabilityintheFurnituremarketInthe
furnituremarket
oneof
the
key
trendswhich
hasprominently
come
tolifein
Ikea
usestheirdominant
market
position
to
alsopromote
bestenvironmentalthe
pastfew
years
and
will
dominate
the
futuretendencies
ofkey
playersinthemarket
isthatof
sustainability.Corporate
Social
Responsibility
(CSR)hasbecome
apractices
and
atthe
same
time
offertheircustomers
something
inreturn.
Toreduce
waste,
damaged
products
or
returned
products
aren’t
disposed
of,
butkey
term
within
the
businessworld
andhasalsobecome
acentral
focusofsome
of
instead
soldfor
discountprices,
benefiting
boththe
customer
and
Ikea.the
key
playersinthefurnitureworld.
Assustainability
andclimate
changeareglobal
issuescovering
variousindustries,
the
furnituremarket
cancontributeinspecificareas
tocreate
sustainablepractices.
Important
practices
inthe
furnituremarket
involve
usingsustainablematerials
fortheir
products,reducing
waste
andpackagingaswell
as
demonstrating
good
practices
aspartoftheCSRintheirbusinessactivities.Aspartof
offering
products
which
aremade
sustainably,manykey
companiesalready
haveapproaches
of
how
to
dothis.JYSK,forexample,
will
beusingonlysustainablymadeor
recycled
cotton
fortheirproductswith
cotton.
Nitori
areequally
concentrated
on
environmentally
friendly
practices
intheirproduction
byusingrecycled
materials
and
protecting
finiteresources
aspartoftheir“Good
forthe
future,Good
foreveryone”
campaign.29Sources:
Wayfair,Ikea,NitoriHoldings,
JYSKFurniture
shopping
is
becoming
increasingly
more
digital
through
AugmentedReality
and
Shopping
AppsTrends:
Digital
trendsintheFurnituremarketAsidentifiedbyLEADInnovative,thefurnituremarket
isbeingshapedbythechangedbehavior
of
customers,
asthemarket
meets
thecustomers
demands.Withtheincreased
useof
internet,therecent
years
havetransformed
thedigitalworld,
not
only
makingitasource
of
gettinginformation,
but
alsocreatingpossibilities
throughecommerce,
appsandsocial
media,
makingitaplacewherealmost
anythingispossible.
Inlight
of
this,traditionalfurniturestores
arebeingchallenged
asmore
and
more
customers
want
to
beableto
purchase
furniturefrom
the
comfort
oftheirhome,
forcing
bigplayers
inthe
industrytochangetheirbusinessmodel
as
the
importance
of
mobile,
attractively
designed
websites
withmulti-channel
strategies
furtherincreases.Inthe
case
ofJYSK
andNitori,ARisalsoused
forcustomers
who
simply
wanttobrowse
thedifferent
products
of
the
store,
being
ableto
takeavirtualtourof
oneof
theirshopsthrough
the
website,
providing
afeeling
asiftheywere
there
inperson
andwalking
around.Onemethod
of
reaching
customers
inthedigital
world
isthroughtheuseofaugmented
reality
(AR).
Ikea
forexample,
hasalready
introduced
their“Ikeaplace”app,which
enablescustomers
toplacevirtualproductsintheirown
room,
alreadyuploaded
throughtheapp,
togetanimpression
whether
the
furnitureis
suitableornot,andifitis,itcanbeordered
onlinewith
asingleclick.30Sources:
PresentDigital,,
Wayfair,Ikea,NitoriHoldings,
JYSK,GooglePlayAugmented
reality
apps
bring
virtual
furniture
into
actual
environmentsTrends:
Augmented
reality
appsRetail
stores
offer
agreat
way
toexperience
furniturefirst-hand:Customers
cancheck
different
pieces
from
afarand
upclose,
feel
fabrics,textures
and
even
tryusingproducts
themselves.
However,
many
people
choose
tobuy
theirfurnitureonlinewithout
even
visitingashowroom.
For
them,the
benefitsof
convenienceandaccesstoawide
assortment
of
products
outweigh
therisk
ofbuyinganitemthatdoes
notmatch
theirneedsor
expectations.
Tominimize
thatrisk,onlinefurnitureretailers
offer
away
to
bring
the
advantagesofastore
visit
to
anonlinecustomer:
augmented
reality
apps.Thebenefitsforcompanies
offering
ARcatalogsaregreat:
Onlineretail
effectivelyeliminates
thehighcostsofrunningabrink-and-mortar
store,
and
augmentedreality
apps
make
onlineshoppingmore
tangibleand
fun.However,
like
printedcatalogs,AR
apps
are
notmeant
toreplace
retail
stores.
Many
customers
liketo
tryoutproducts
inperson
before
buying
themand,more
importantly,askashopassistantforasecond
opinion,arecommendation,
or
anidea.AppleStore
andGoogle
Playoffer
awide
variety
of
iOSand
Android
applicationswhich
canbeused
asvirtualfurniturecatalogswith
anARfunctionality.An
applikethiswould
usecamera
devices
toscanforsurfaces
where
3D
models
canbepositioned.
Models
assumethedimensions
of
real
objects
inanon-screenaugmentedreality,
where
theycanbemoved,
rotated
and
placed.
Shoppersrearrange
items
usingtheirdevices,
before
ordering
selected
products.
While
some3D
models
mightlook
coarse,
ARappsoffer
agreat
way
tovisualizefurnitureinrealenvironments.31Sources:
IKEA,
WayfairThe
furniture
of
the
future
might
be
designed
by
an
algorithm
and
made
bya3D
printerTrends:
Generative
designGenerative
design
offers
anew
way
to
look
atfurnituredesigning
byimitatinganaturalprocess
ofevolution
inorder
to
make
surethatthemost
important
designgoalsandconstraintsaresatisfied.
Forexample,
ifoneis
to
design
achair,onewould
set
goals,suchasthe
surface
size
and
heightof
the
seat
andthe
backof
thechair,the
weight
itshouldsupport,etc.,and
constraints,suchas
the
maximumamount
ofmaterial
tobeused.
Thealgorithmwould
startwith
asimple
3D
model,and,iteratively,
addand
remove
material
inorder
toachieve
thegoalswithintheconstrains.
Theresult
is
aset
ofhundredsofpotential
designstochose
from.
ThePhoto:
ElboChair,Autodesk,2016Photo:
3Dprinted
joins,Digital
JoineryForHybrid
Carpentry,2017same
approach
canbeapplied
to
partsof
furnitureindividually,adding
thosedesign
features
to
thegoalswhich
consumers
appreciate
the
most
and
settingconstraintswith
regard
to
production
expenses.
Thisapproach
ismade
feasible
byasignificantcost
reduction
dueto
3D
printing
andthe
integration
ofthenecessarysoftware
intomajorfurnituredesign
products.Photo:
Bone
Chair,Joris
Laarman
Lab,
200632Sources:
Joris
LaarmanLab,Autodesk,
Amitz.co,Smart
lighting
shapes
the
living
environment
regarding
convenience
and
energyreductionTrends:
Smart
lighting(1/2)Smart
bulbs
andintelligent
lightingcanprovide
more
livingcomfort
andabetterlivingatmosphere.
There
arethree
maintypesof
lighting:
Basic
lighting
is
thegeneral
illumination
of
aroom.
Squarelightingconcentrates
onaspecific
area,suchasthelampabove
the
diningtable.Mood
lightingcanbeusedtoset
accentsandhighlights
with
spotlights.Allthese
elements
canbecontrolled
inanetworkedhome
insuchaway
thattheyprovide
thedesired
lighting
situation
foreveryoccasion.PhilipsHue:
smart
lighting
productsandapplications(1)Withrising
electricity
prices,
energy
efficiency
isalso
becoming
increasinglyimportant.
TheuseofLED
lampsreduces
energy
consumption,
asdosmart
homeoptionssuchastheautomation
of
switching
offor
dimming
thelightsatcertaintimes
oftheday,which
prevents
energy
from
beingwasted.PhilipsHueisthemarket
leader
forsmart
home
lightingsystems.
Thesystem
iseasy
touse,offers
awide
choice
of
lampsandiscompatible
with
Apple
HomeKit,Google
Home,
and
Amazon
Echo.
Inaddition,the
PhilipsHuesystem
canintegrateupto
50
matchingLEDs
into
thesmart
home.
Light
intensity
and
color
tonecanbeadjustedtomood
or
activityviaanapp,remote
or
voice
control.
Ahub
(except
forthe
Hue
Bridge,
which
isincludedinallPhilipsHuestarter
kits)or
other
smarthome
accessories
arenotnecessary
for
controlling
thelighting.33
Notes:(1)
Philips
press
kit2018Sources:
Company
information,
PhilipsMain
reasons
forcostumers
not
purchasing
smart
lightbulbs
are
their
price
andunfamiliarityTrends:
Smart
lighting(2/2)Reasons
for
notpurchasingsmart
bulbshavenotbeenfamiliarwiththem
yet44%45%31%31%tooexpensivesatisfiedwithcurrentlighting29%25%24%unnecessary18%havenotfoundthetimeyet10%16%16%notallhouseholdmem-bershavesmartphones14%12%7%toocomplicatedunattractive1%6%consumetoomuchenergy2%3%U.S.Germany34
Notes:Sources:Why
do
youcurrently
notuse
smartLEDbulbs?
U.S.:
n=780,
non-owners;
Germany:n=1113,
non-ownersSurveyhousehold
Appliances
&Lighting
2017,
UmfrageLeuchtmittel
2016CHAPTER
07Key
Players?
IKEA?
Wayfair?
Nitori
Holdings?
JYSKIKEA
is
improving
their
situation
in
the
market
after
the
Covid-19
impactKey
Players:
IKEAIKEA,
aSwedish-founded
multinational,operates
over
400
stores
across
50+countries
andemploys
approximately
220,000
people
worldwide.
Itsdistinctivebusinessmodel
focuses
on
offering
affordable,stylishfurniturethroughflat-packaging,allowing
forcost-effective
shippingand
convenient
customer
assembly.Emphasizing
sustainability,
IKEAaimstouserenewable
andrecycled
materials
initsproducts,reduce
carbon
emissions,
andachieve
energy
independence
byinvestinginsolar
and
wind
power.
Withavision
tocreate
abetter
everyday
lifeformanypeople,
IKEAcontinuallyinnovates
itsdesigns,prioritizes
eco-friendly
practices,
andchampionsfairlaborthroughoutitsglobal
supplychain.Theirannual
sales
revenueamounted
toabout46.9
billioneuros
in2022.Worldwide
revenue
inbillion
US$(1)46.944.143.541.740.82018201920202021202236
Notes:(1)
Converted
fromEURtoUSDusing
the
exchange
rate1USD=
0.95
EURSources:
IKEAWayfair
is
witnessing
a
decline
in
growth
with
a
revenue
of
US$
12.2
billion
in2022Key
Players:
WayfairWorldwide
sales
inbillion
US$WayfairInc.isoneof
the
largest
online-only
home
goodsretailers.
Thecompanyoffers
anonlineselection
of
furniture,home
decoration,
andhouseware
from
aportfolio
of
more
than
70
housebrandsandatotalof
more
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