




版權(quán)說(shuō)明:本文檔由用戶提供并上傳,收益歸屬內(nèi)容提供方,若內(nèi)容存在侵權(quán),請(qǐng)進(jìn)行舉報(bào)或認(rèn)領(lǐng)
文檔簡(jiǎn)介
1、/*block.h*/#ifndef BLOCK_H_#define BLOCK_H_#include<QLabel>class QWidget;class Block:public QLabelQ_OBJECTpublic:explicit Block(bool mine_flag,QWidget* parent=0);void set_number(int number);void turn_over();bool is_mine()const;bool is_turn_over()const;signals:void turn_over(bool is_mine);prote
2、cted:void mousePressEvent(QMouseEvent* event);private:bool mine_flag_;bool mark_flag_;bool turn_over_flag_;int number_;#endif#include"block.h"#include<QLabel>#include<QMouseEvent>#include<QPixmap>#include<QWidget>Block:Block(bool mine_flag,QWidget* parent):QLabel(pa
3、rent)mine_flag_=mine_flag;mark_flag_=false;turn_over_flag_=false;number_=-1;setPixmap(QPixmap(":/images/normal.png");1 / 22void Block:set_number(int number)number_=number;void Block:turn_over()if(!turn_over_flag_)turn_over_flag_=true;if(mine_flag_)setPixmap(QPixmap(":/images/mine.png&
4、quot;);elsesetPixmap(QPixmap(":/images/mine_"+QString("%1").arg(number_)+".png");update();bool Block:is_mine()constreturn mine_flag_;bool Block:is_turn_over()constreturn turn_over_flag_;/*鼠標(biāo)事件的實(shí)現(xiàn)*/void Block:mousePressEvent(QMouseEvent* event)if(event->button()=Qt:Le
5、ftButton)if(!turn_over_flag_&&!mark_flag_)turn_over_flag_=true;if(mine_flag_=true)setPixmap(QPixmap(":/images/mine.png");update();emit turn_over(true);elsesetPixmap(QPixmap(":/images/mine_"+QString("%1").arg(number_)+".png");update();emit turn_over(fal
6、se);else if(event->button()=Qt:RightButton)if(!turn_over_flag_)if(!mark_flag_)mark_flag_=true;setPixmap(QPixmap(":/images/flag.png");elsemark_flag_=false;setPixmap(QPixmap(":/images/normal.png");update();QLabel:mousePressEvent(event);#ifndef BLOCK_AREA_H_#define BLOCK_AREA_H_#
7、include"block.h"#include<QWidget>class QEvent;class QGridLayout;class QObject;class BlockArea:public QWidgetQ_OBJECTpublic:BlockArea(int row,int column,int mine_number,QWidget* parent=0);void set_block_area(int row,int column,int mine_number,int init_flag=false);signals:void game_ove
8、r(bool is_win);protected:booleventFilter(QObject* watched, QEvent* event);private slots:void slot_turn_over(bool is_mine);private:int calculate_mines(int x,int y)const;/璁畻浠,y涓轟腑蹇?jī)鐨勪節(jié)彐牸鍐呯殑闆锋晇oid try_to_turn_over_more_blocks(int x,int y);private:QGridLayout* mainLayout;int row_;int column_;int total_b
9、lock_number_;int total_mine_number_;int turn_over_block_number_;bool game_over_flag_;#endif/*block_area.h*/#include"block_area.h"#include<algorithm>#include<QEvent>#include<QGridLayout>#include<QLayout>#include<QMouseEvent>#include<QObject>#include<QQ
10、ueue>#include<QTime>#include<QWidget>/*雷的隨機(jī)布置*/ptrdiff_t random(ptrdiff_t i) return qrand()%i;ptrdiff_t (*p_random)(ptrdiff_t)=random;BlockArea:BlockArea(int row,int column,int mine_number,QWidget* parent):QWidget(parent)set_block_area(row,column,mine_number,true);void BlockArea:set_b
11、lock_area(int row,int column,int mine_number,int init_flag)if(!init_flag)for(int i=0;i<row_;i+)for(int j=0;j<column_;j+)delete static_cast<Block*>(mainLayout->itemAtPosition(i,j)->widget();delete mainLayout;row_=row;column_=column;total_block_number_=row_*column_;total_mine_number_
12、=mine_number;turn_over_block_number_=0;game_over_flag_=false;bool mine_flagtotal_block_number_;for(int i=0;i<total_mine_number_;i+)mine_flagi=true;for(int i=total_mine_number_;i<total_block_number_;i+)mine_flagi=false;QTime time;time=QTime:currentTime();qsrand(time.msec()+time.second()*1000);s
13、td:random_shuffle(mine_flag,mine_flag+total_block_number_,p_random);mainLayout=new QGridLayout(this);for(int i=0;i<row_;i+)for(int j=0;j<column_;j+)mainLayout->addWidget(new Block(mine_flagi*column_+j),i,j);for(int i=0;i<row_;i+)for(int j=0;j<column_;j+)Block* current_block=static_cas
14、t<Block*>(mainLayout->itemAtPosition(i,j)->widget();current_block->set_number(calculate_mines(i,j);connect(current_block,SIGNAL(turn_over(bool),this,SLOT(slot_turn_over(bool);current_block->installEventFilter(this);boolBlockArea:eventFilter(QObject* watched, QEvent* event)if(game_o
15、ver_flag_)if(event->type()=QEvent:MouseButtonPress)return true;return QWidget:eventFilter(watched,event);void BlockArea:slot_turn_over(bool is_mine)if(is_mine)game_over_flag_=true;emit game_over(false);else+turn_over_block_number_;if(turn_over_block_number_=total_block_number_-total_mine_number_)
16、game_over_flag_=true;emit game_over(true);elsefor(int i=0;i<row_;i+)for(int j=0;j<column_;j+)if(sender()=static_cast<Block*>(mainLayout->itemAtPosition(i,j)->widget()try_to_turn_over_more_blocks(i,j);int BlockArea:calculate_mines(int x,int y)constint number=0;for(int i=0;i<3;i+)
17、for(int j=0;j<3;j+)if( (x-1+i>=0) && (x-1+i<row_) && (y-1+j>=0) && (y-1+j<column_) )if(static_cast<Block*>(mainLayout->itemAtPosition(x-1+i,y-1+j)->widget()->is_mine()+number;return number;void BlockArea:try_to_turn_over_more_blocks(int x,int y)Q
18、Queue<QPair<int,int> > queue;QPair<int,int> pair;queue.enqueue(qMakePair(x,y);while(!queue.isEmpty()pair=queue.head();queue.dequeue();if(calculate_mines(pair.first,pair.second)=0)for(int i=0;i<3;i+)for(int j=0;j<3;j+)if( (pair.first-1+i>=0) && (pair.first-1+i<ro
19、w_) && (pair.second-1+j>=0) && (pair.second-1+j<column_) )if(!static_cast<Block*>(mainLayout->itemAtPosition(pair.first-1+i,pair.second-1+j)->widget()->is_turn_over()static_cast<Block*>(mainLayout->itemAtPosition(pair.first-1+i,pair.second-1+j)->widge
20、t()->turn_over();+turn_over_block_number_;queue.enqueue(qMakePair(pair.first-1+i,pair.second-1+j);if(turn_over_block_number_=total_block_number_-total_mine_number_)game_over_flag_=true;emit game_over(true);#ifndef MAIN_WINDOW_H_#define MAIN_WINDOW_H_#include"block_area.h"#include<QMa
21、inWindow>#include<QTime>#include<QTimer>class QAction;class QActionGroup;class QCloseEvent;class QMenu;class QToolBar;class QWidget;class MainWindow:public QMainWindowQ_OBJECTpublic:MainWindow(QWidget* parent=0);protected:void closeEvent(QCloseEvent* event);private slots:void slot_new
22、_game();void slot_rank();void slot_show_game_toolBar(bool show);void slot_show_statusBar(bool show);void slot_standard(QAction* standard_action);void slot_about_game();void slot_game_over(bool is_win);void slot_timer();private:void read_settings();void write_settings();void create_actions();void cre
23、ate_menus();void create_game_toolBar();void create_statusBar();private:BlockArea* area_;int row_;int column_;int mine_number_;int easy_record_time_;int middle_record_time_;int hard_record_time_;QString easy_record_name_;QString middle_record_name_;QString hard_record_name_;int current_standard_;QMen
24、u* game_menu;QMenu* setting_menu;QMenu* help_menu;QToolBar* game_toolBar;QAction* new_game_action;QAction* rank_action;QAction* exit_action;QAction* show_game_toolBar_action;QAction* show_statusBar_action;QAction* easy_standard_action;QAction* middle_standard_action;QAction* hard_standard_action;QAc
25、tion* custom_standard_action;QActionGroup* standard_actionGroup;QAction* about_game_action;QAction* about_qt_action;QLabel* time_label;QTime time;QTimer timer;#endif#include"main_window.h"#include<QAction>#include<QActionGroup>#include<QApplication>#include<QDialog>
26、#include<QDialogButtonBox>#include<QHBoxLayout>#include<QIcon>#include<QInputDialog>#include<QLayout>#include<QMainWindow>#include<QMenu>#include<QMenuBar>#include<QMessageBox>#include<QPushButton>#include<QSettings>#include<QSpinB
27、ox>#include<QStatusBar>#include<QToolBar>#include<QVBoxLayout>#include<QWidget>/*關(guān)于游戲介紹的信息*/const QString g_software_name="Mine Sweeper"const QString g_software_version="1.2"const QString g_software_author="CHANGHUIZHEN"/*關(guān)于排行榜的信息*/const int g
28、_no_record_time=9999;const QString g_no_record_name=""MainWindow:MainWindow(QWidget* parent):QMainWindow(parent) area_=new BlockArea(9,9,10);/一般設(shè)置connect(area_,SIGNAL(game_over(bool),this,SLOT(slot_game_over(bool);setCentralWidget(area_);create_actions();create_menus();create_game_toolBar(
29、);create_statusBar();QCoreApplication:setOrganizationName(g_software_author);QCoreApplication:setApplicationName(g_software_name);read_settings();layout()->setSizeConstraint(QLayout:SetFixedSize);setWindowTitle(g_software_name);setWindowIcon(QIcon(":/game.png"); /*等待最長(zhǎng)時(shí)間,到時(shí)間就會(huì)提示游戲失敗*/ti
30、mer.start(1000);connect(&timer,SIGNAL(timeout(),this,SLOT(slot_timer();slot_new_game();void MainWindow:closeEvent(QCloseEvent*)write_settings();void MainWindow:slot_new_game()area_->set_block_area(row_,column_,mine_number_);time_label->setText("0");time.restart();timer.start();vo
31、id MainWindow:slot_rank()QDialog dialog;dialog.setWindowTitle(tr("rank");QGridLayout* up_layout=new QGridLayout;up_layout->addWidget(new QLabel(tr("Standard"),0,0);up_layout->addWidget(new QLabel(tr("Time"),0,1);up_layout->addWidget(new QLabel(tr("Name&quo
32、t;),0,2);up_layout->addWidget(new QLabel(tr("Easy"),1,0);up_layout->addWidget(new QLabel(QString("%1").arg(easy_record_time_),1,1);up_layout->addWidget(new QLabel(easy_record_name_),1,2);up_layout->addWidget(new QLabel(tr("Middle"),2,0);up_layout->addWidg
33、et(new QLabel(QString("%1").arg(middle_record_time_),2,1);up_layout->addWidget(new QLabel(middle_record_name_),2,2);up_layout->addWidget(new QLabel(tr("Hard"),3,0);up_layout->addWidget(new QLabel(QString("%1").arg(hard_record_time_),3,1);up_layout->addWidget
34、(new QLabel(hard_record_name_),3,2);QPushButton* recount_button=new QPushButton(tr("recount");QPushButton* close_button=new QPushButton(tr("close");close_button->setDefault(true);connect(recount_button,SIGNAL(clicked(),&dialog,SLOT(accept();connect(close_button,SIGNAL(clic
35、ked(),&dialog,SLOT(reject();QHBoxLayout* bottom_layout=new QHBoxLayout;bottom_layout->addStretch();bottom_layout->addWidget(recount_button);bottom_layout->addWidget(close_button);QVBoxLayout* main_layout=new QVBoxLayout(&dialog);main_layout->addLayout(up_layout);main_layout->a
36、ddLayout(bottom_layout);if(dialog.exec()=QDialog:Accepted)easy_record_time_=middle_record_time_=hard_record_time_=g_no_record_time;easy_record_name_=middle_record_name_=hard_record_name_=g_no_record_name;void MainWindow:slot_show_game_toolBar(bool show)if(show)game_toolBar->show();elsegame_toolBa
37、r->hide();void MainWindow:slot_show_statusBar(bool show)if(show)statusBar()->show();elsestatusBar()->hide();/*游戲的設(shè)置容易、中等、困難及自定義*/void MainWindow:slot_standard(QAction* standard_action)if(standard_action=easy_standard_action)current_standard_=0;row_=9;column_=9;mine_number_=10;else if(standa
38、rd_action=middle_standard_action)current_standard_=1;row_=16;column_=16;mine_number_=40;else if(standard_action=hard_standard_action)current_standard_=2;row_=16;column_=30;mine_number_=99;else if(standard_action=custom_standard_action)QDialog dialog;dialog.setWindowTitle(tr("set standard")
39、;QSpinBox* row_spinBox=new QSpinBox;row_spinBox->setRange(5,50);row_spinBox->setValue(row_);QSpinBox* column_spinBox=new QSpinBox;column_spinBox->setRange(5,50);column_spinBox->setValue(column_);QSpinBox* mine_spinBox=new QSpinBox;mine_spinBox->setValue(mine_number_);QHBoxLayout* up_l
40、ayout=new QHBoxLayout;up_layout->addWidget(row_spinBox);up_layout->addWidget(column_spinBox);up_layout->addWidget(mine_spinBox);QDialogButtonBox* dialog_buttonBox=new QDialogButtonBox;dialog_buttonBox->addButton(QDialogButtonBox:Ok);dialog_buttonBox->addButton(QDialogButtonBox:Cancel)
41、;connect(dialog_buttonBox,SIGNAL(accepted(),&dialog,SLOT(accept();connect(dialog_buttonBox,SIGNAL(rejected(),&dialog,SLOT(reject();QHBoxLayout* bottom_layout=new QHBoxLayout;bottom_layout->addStretch();bottom_layout->addWidget(dialog_buttonBox);QVBoxLayout* main_layout=new QVBoxLayout(
42、&dialog);main_layout->addLayout(up_layout);main_layout->addLayout(bottom_layout);if(dialog.exec()=QDialog:Accepted)if(row_spinBox->value()*column_spinBox->value()>mine_spinBox->value()current_standard_=3;row_=row_spinBox->value();column_=column_spinBox->value();mine_numbe
43、r_=mine_spinBox->value();slot_new_game();/*實(shí)現(xiàn)幫助菜單中的關(guān)于游戲,及功能*/void MainWindow:slot_about_game()QString introduction("<h2>"+tr("About Mine Sweepr")+"</h2>"+"<p>"+tr("This game is played by revealing squares of the grid, typically by cli
44、cking them with a mouse. If a square containing a mine is revealed, the player loses the game. Otherwise, a digit is revealed in the square, indicating the number of adjacent squares (out of the possible eight) that contain mines.if this number is zero then the square appears blank, and the surround
45、ing squares are automatically also revealed. By using logic, the player can in many instances use this information to deduce that certain other squares are mine-free, in which case they may be safely revealed, or mine-filled, in which they can be marked as such (which is effected by right-clicking t
46、he square and indicated by a flag graphic).")+"</p>"+"<p>"+tr("This program is free software; you can redistribute it and/or modify.it under the terms of the GNU General Public License as published by the Software Foundation; either version 3 of the License,
47、 or (at your option) any later version.")+"</p>"+"<p>"+tr("Please see ")+"<a href=/licenses/gpl-3.0.html>/licenses/gpl-3.0.html</a>"+tr(" for an overview of GPLv3 licensing")+"</p
48、>"+"<br>"+tr("Version:")+g_software_version+"</br>"+"<br>"+tr("Author: ")+g_software_author+"</br>");QMessageBox messageBox(QMessageBox:Information,tr("About Mine Sweeper"),introduction,QMessageBox:
49、Ok);messageBox.exec();/*游戲的判斷,及所給出的提示做出判斷*/void MainWindow:slot_game_over(bool is_win)timer.stop();QString name;if(is_win)switch(current_standard_)case 0:if(time_label->text().toInt()<easy_record_time_)name=QInputDialog:getText(this,tr("Please enter your name"),tr("You create a
50、record. Please enter your name");if(!name.isEmpty()easy_record_time_=time_label->text().toInt();easy_record_name_=name;elseQMessageBox:information(this,tr("Result"),tr("You win");break;case 1:if(time_label->text().toInt()<middle_record_time_)name=QInputDialog:getTex
51、t(this,tr("Please enter your name"),tr("You create a record. Please enter your name");if(!name.isEmpty()middle_record_time_=time_label->text().toInt();middle_record_name_=name;elseQMessageBox:information(this,tr("Result"),tr("You win");break;case 2:if(time_
52、label->text().toInt()<hard_record_time_)name=QInputDialog:getText(this,tr("Please enter your name"),tr("You create a record. Please enter your name");if(!name.isEmpty()hard_record_time_=time_label->text().toInt();hard_record_name_=name;elseQMessageBox:information(this,tr
53、("Result"),tr("You win");break;default:QMessageBox:information(this,tr("Result"),tr("You win");elseQMessageBox:information(this,tr("Result"),tr("You lose");/*定時(shí)器的設(shè)置*/void MainWindow:slot_timer()time_label->setText(QString("%1")
54、.arg(time.elapsed()/1000);/*關(guān)于菜單欄的設(shè)置是否顯示游戲工具欄和狀態(tài)欄*/void MainWindow:read_settings()QSettings settings;settings.beginGroup("MainWindow");resize(settings.value("size").toSize();move(settings.value("pos").toPoint();bool show_game_toolBar=settings.value("showGameToolBar
55、").toBool();show_game_toolBar_action->setChecked(show_game_toolBar);slot_show_game_toolBar(show_game_toolBar);bool show_statusBar=settings.value("showStatusBar").toBool();show_statusBar_action->setChecked(show_statusBar);slot_show_statusBar(show_statusBar); settings.endGroup();s
56、ettings.beginGroup("GameSetting");current_standard_=settings.value("current_standard").toInt();switch(current_standard_)case 0:easy_standard_action->setChecked(true);break;case 1:middle_standard_action->setChecked(true);break;case 2:hard_standard_action->setChecked(true)
57、;break;case 3:custom_standard_action->setChecked(true);break;default:;row_=settings.value("row").toInt()=0?9:settings.value("row").toInt();column_=settings.value("column").toInt()=0?9:settings.value("column").toInt();mine_number_=settings.value("mine_n
58、umber").toInt()=0?10:settings.value("mine_number").toInt();settings.endGroup();settings.beginGroup("Rank");easy_record_time_=settings.value("easy_record_time").toInt()=0?g_no_record_time:settings.value("easy_record_time").toInt();middle_record_time_=settings.value("middle_record_time").toInt()=0?g_no_record_time:settings.value("middle_record_time").toIn
溫馨提示
- 1. 本站所有資源如無(wú)特殊說(shuō)明,都需要本地電腦安裝OFFICE2007和PDF閱讀器。圖紙軟件為CAD,CAXA,PROE,UG,SolidWorks等.壓縮文件請(qǐng)下載最新的WinRAR軟件解壓。
- 2. 本站的文檔不包含任何第三方提供的附件圖紙等,如果需要附件,請(qǐng)聯(lián)系上傳者。文件的所有權(quán)益歸上傳用戶所有。
- 3. 本站RAR壓縮包中若帶圖紙,網(wǎng)頁(yè)內(nèi)容里面會(huì)有圖紙預(yù)覽,若沒(méi)有圖紙預(yù)覽就沒(méi)有圖紙。
- 4. 未經(jīng)權(quán)益所有人同意不得將文件中的內(nèi)容挪作商業(yè)或盈利用途。
- 5. 人人文庫(kù)網(wǎng)僅提供信息存儲(chǔ)空間,僅對(duì)用戶上傳內(nèi)容的表現(xiàn)方式做保護(hù)處理,對(duì)用戶上傳分享的文檔內(nèi)容本身不做任何修改或編輯,并不能對(duì)任何下載內(nèi)容負(fù)責(zé)。
- 6. 下載文件中如有侵權(quán)或不適當(dāng)內(nèi)容,請(qǐng)與我們聯(lián)系,我們立即糾正。
- 7. 本站不保證下載資源的準(zhǔn)確性、安全性和完整性, 同時(shí)也不承擔(dān)用戶因使用這些下載資源對(duì)自己和他人造成任何形式的傷害或損失。
最新文檔
- 湖北省云學(xué)聯(lián)盟2024-2025學(xué)年高一下學(xué)期3月月考物理試題(原卷版+解析版)
- 不完全市場(chǎng)下發(fā)展中國(guó)家的農(nóng)村市場(chǎng)講義
- 《登泰山記》讀析
- 2025年黨章黨史國(guó)史國(guó)情知識(shí)競(jìng)賽題庫(kù)及答案(共200題)
- 盆底肌訓(xùn)練與盆底電刺激在產(chǎn)婦產(chǎn)后盆底肌力康復(fù)治療中的應(yīng)用價(jià)值探討
- 《國(guó)際市場(chǎng)營(yíng)銷》課件-第9章 國(guó)際市場(chǎng)促銷策略
- 《電子商務(wù)基礎(chǔ)》課件-話題3 電子商務(wù)運(yùn)用
- 橄欖球俱樂(lè)部簡(jiǎn)裝合同樣本
- 保險(xiǎn)業(yè)務(wù)代理居間協(xié)議
- 電子商務(wù)平臺(tái)訂單管理表
- 2024年08月浙江/北京華夏金融租賃秋季社會(huì)招考筆試歷年參考題庫(kù)附帶答案詳解
- 2025年《可愛(ài)的中國(guó)》新疆地方教材(小學(xué)版)教案范文
- 2025年第一個(gè)節(jié)氣立春春天到來(lái)新的希望和開(kāi)始課件
- 寧德時(shí)代SHL測(cè)評(píng)答案
- 2025年《收納師》職業(yè)技能培訓(xùn)考試題庫(kù)
- 2024年社會(huì)工作者之初級(jí)社會(huì)綜合能力考試題庫(kù)完整
- 《中國(guó)資本市場(chǎng)》課件
- 2024年03月天津天津銀行招考總行部門(mén)及分支機(jī)構(gòu)負(fù)責(zé)人筆試歷年參考題庫(kù)附帶答案詳解
- 2025年學(xué)校信息中心工作計(jì)劃
- VR游戲設(shè)計(jì)與制作知到智慧樹(shù)章節(jié)測(cè)試課后答案2024年秋四川長(zhǎng)江職業(yè)學(xué)院
- 平行線的判定與性質(zhì)證明題專訓(xùn)30題(人教版)(人教版) 帶解析
評(píng)論
0/150
提交評(píng)論