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精益生產(chǎn)之倉(cāng)庫(kù)模擬游戲精益生產(chǎn)之倉(cāng)庫(kù)模擬游戲1WarehouseSimulationGame*2DuringtheWarehouseSimulationGametheprinciplesofLeanareshownandweaskyoutoapplythemonthespotThegamemakesyouthinkaboutwhatisvalueaddforthecustomer,whatistheemployee’sroleandvalueaddintheprocess,andtoletgooftraditionalrolesandseeminglyindependenttasksThegoalistomakeLeanmoreconcreteandeasiertoapplyItisaninteractivewaytogetyouacquaintedwiththeLeanprinciples.WarehouseSimulationGame*2Dur2Tounderstandtheopportunitytoimprovequality,cost,anddeliveryperformanceintraditionalwarehousingTogainanawarenessofhowJITwarehousingdiffersfromtraditionalwarehousingTogainanappreciationofthefollowing'LEAN'terms:EighttypesofwasteContinuousflowprocessingTakttimeObjectives*3Tounderstandtheopportunity3AgendaCaseintroductionPracticeroundRound1“Waste”Round2“Flow”Round3“Takt”Summary

*4AgendaCaseintroduction*44Run(do)Redesign&Prepare(plan)Analyze(check)LEANtheory&examples(act)Structureofsimulationrounds“Setupnewround”“Designimprovedwarehousesystem”“Simulateoperation”“Measureperformanceandidentifyissues”*5RunRedesign&AnalyzeLEANStruc5AgendaCaseintroductionPracticeroundRound1“Waste”Round2“Flow”Round3“Takt”Summary

*6AgendaCaseintroduction*66Context*7Youare6,12,18,or24employeesinawarehousethatproduceskitsfortheconsumerindustryThepackingfortheseproductsrequiresspecialtreatment,buthasasimilarsetupThecompanyiscurrentlyunabletodeliverthequality,cost,anddeliverypromisesmadetoitscustomersContext*7Youare6,12,18,or7OperationEachorderismadefrom?sheetofA4,1photofilmtubeand2to12paperclipsEachoperatorhasaworkstationwith1workinstruction*81Receiveandcheckpacking2Cutpackingintoquartersheets3Preparebox,addpicklist4PickpackitemsrequiredfororderQCShip&5Checkquality,sealorder6MaterialhandlerOperationEachorderismadefr8UnitsGoalNumberofgoodordersdeliveredPercentwrongpicked/packeditemsfromtotalnumberofitemsGoodordersdelivered/numberofemployeesNumberof1/4papersheetsinproductionareaAveragethroughputtime(minutes)Indexedagainstround1(=100%)Trackingkeyperformanceindicators

KPIDescriptionCostorRevenue€Comment1.Quantity#ofcorrectordersdeliveredRevenue€1002.Latepenalty#oforderslateCost-€503.Qualitypenalty#ofincorrectordersdeliveredCost-€504.WIPNumberof1/4papersheetsinproductionareaCost-€105.Space#tablesusedCost-€1006.Personnel#employeesCost-€2007.OverheadCost-€300Fixed8.Productivity#ordersdelivered/#employees9.LeadTimeTimeittakestofinishfirstorder*9UnitsGoalNumberofgoodorders9AgendaCaseintroductionPracticeroundRound1“Waste”Round2“Flow”Round3“Takt”Summary

*10AgendaCaseintroduction*1010AgendaCaseintroductionPracticeroundRound1“Waste”Round2“Flow”Round3“Takt”Summary

*11AgendaCaseintroduction*1111Round1:TraditionalmanufacturingEveryprocesshasabatchsizeof4Everybatchmustbepreparedtogetherandthematerialhandlermustberequestedtodeliverthecompletebatchtothenextprocess(materialhandlercanonlytakeonebatchatatime)Everyoperatorshouldworkasfastaspossible1.Receipt5.Inspect/ship4.Pickpacking3.Preparation2.CuttingLayoutisbyprocess2m6.Materialhandler*12Round1:Traditionalmanufactu12Simulationround1Customersdemand:24ordersin10minutes*13Simulationround1Customersd13Time*14Time*1414UnitsGoalNumberofgoodordersdeliveredPercentwrongpicked/packeditemsfromtotalnumberofitemsGoodordersdelivered/numberofemployeesNumberof1/4papersheetsinproductionareaAveragethroughputtime(minutes)Indexedagainstround1(=100%)Round1analysis:

TrackingkeyperformanceindicatorsKPIDescriptionCostorRevenue€Comment1.Quantity#ofcorrectordersdeliveredRevenue€1002.Latepenalty#oforderslateCost-€503.Qualitypenalty#ofincorrectordersdeliveredCost-€504.WIPNumberof1/4papersheetsinproductionareaCost-€105.Space#tablesusedCost-€1006.Personnel#employeesCost-€2007.OverheadCost-€300Fixed8.Productivity#ordersdelivered/#employees9.LeadTimeTimeittakestofinishfirstorder*15UnitsGoalNumberofgoodorders15Round1analysis:

LearningpointsWhatwentwell?Whatwerethemostsignificantproblems?WIPlevelsBottlenecksWaitingtimeWorkerstress/boredomTeaminteractionDefectrateWhatweretherootcausesoftheseproblems?Howcantheseberesolved?QualityFirstpassyieldCostProductivityInventoryDelivery%ontimetocustomerLeadtimePerformanceHowcanperformancebeimproved?*16Round1analysis:

Learningpoi16InflexibilityWasteVariabilityReducingwaste(“muda”)meansloweringcosts,improvingqualityandachievingconsistentthroughput(servicelevel)CustomerdemandOutputCustomerdemandOutputReducinginflexibility(“mura”)meansbecomingabletodelivertotheclientwhatheasksattherighttimeintherightamount(servicelevel)Reducingvariability(“muri”)meansimprovingprocessreliabilityi.e.loweringcostandimprovingqualityThreeleanenemies'waste','inflexibility'and'variability'addressalloperationaltargets*17InflexibilityWasteVariabilityR17Typicallearningpoints*18Thelayoutispoor:DoesnotsupportthisproductPreventspeopleunderstandingthesystemHinderscommunicationOperatorsoftenhavenothingtodo:BatchmanufactureWaitingformaterialhandlerSystememptyatstartofshiftHighlevelsofinventorytieupcashandcreateaqualityriskDespitealotofactivity,thecustomerdemandhasnotbeenmetItisafrustratingsystemtoworkinTypicallearningpoints*18The18Module:Waste

Module:OnePieceFlow

Module:Kanban

Module:Waste

Module:OnePie198typesofwasteOverproductionProducetoomuchortoofastOverprocessingMorestepsintheprocessesthanrequiredTalentNotfullyutilizingthetalentofallemployeesMotionEverymotionthatisnotaddingvalueDefects/ReworkRepairingbadqualityormistakesTransportationMovementsbetweenprocessesInventoryEverythingthatisin

excessoftheminimumrequiredtoperformthetasksWaitingWaitingforparts,untilsomeoneelsehascompleteshiscycleLeanIntroductionTraining20*8typesofwasteOverproduction20ContinuousFlowProcessingisoftenthefirststeptoremovingwasteThetraditionallayoutandconfigurationofprocessesanddepartmentscreateswasteContinuousflowprocessing*21ContinuousFlowProcessingis21LinedesignexamplesAINVBCDINVINVINVEINVFBatchProductionIsolatedABCDEFContinuousFlowLinear“U”-ShapedParallelABCDEFCBADEFMaximizedFlexibility&MotionEconomyFeedbackReducedInventoryReducedfloorspaceClearproductionstatus(short/full)ReducedfloorspaceIncreasedoperatorflexibilityacrossstepsReducedfloorspaceGoodforpair-productproduction*22LinedesignexamplesAINVBCDINV221pieceflowandpullsystemFinalcustomerdictatessequenceandpace:pullsystemCustomer-supplierrelationateachprocessstep(e.g.process3iscustomerofprocess2andprocess3issupplierofprocess4)Thesystemisusinga1pieceflowhavingstandard1pieceWIPEachprocessmakestoreplenish"supermarket"downstream(Kanban)KanbanSupermarketisidentifiedastheplacetoput1singlepartbetweeneachprocess*231.Receipt3.Setup2.Cut4.Pickpack5.QualityFinalcustomer1pieceflowandpullsystemFi23AgendaCaseintroductionPracticeroundRound1“Waste”Round2“Flow”Round3“Takt”Summary

*24AgendaCaseintroduction*2424Round2:Summaryofdesignchanges*25Improvedlayout(tooptimizematerialflow)ContinuousflowprocessingBatchsizeof1(fromoperator3onwards)NoneedforinternalpackagingWorkispasseddirectlybetweenoperatorsMaterialhandlerfreeduptostudyperformancePullsystemimplementedtocontrolinventoryandtoallowcustomertosetpaceEachstationworksonlyifdemandexistsatthenextdownstreamDemandissignaledbyemptyKanbanspace(WIPstorage)Customerpulls1orderfromlastprocessevery25secondsRound2:Summaryofdesigncha25Simulationround2Customersdemand:24ordersin10minutes*26Simulationround2Customersd26Time*27Time*2727UnitsGoalNumberofgoodordersdeliveredPercentwrongpicked/packeditemsfromtotalnumberofitemsGoodordersdelivered/numberofemployeesNumberof1/4papersheetsinproductionareaAveragethroughputtime(minutes)Indexedagainstround1(=100%)Round2analysis:

TrackingkeyperformanceindicatorsKPIDescriptionCostorRevenue€Comment1.Quantity#ofcorrectordersdeliveredRevenue€1002.Latepenalty#oforderslateCost-€503.Qualitypenalty#ofincorrectordersdeliveredCost-€504.WIPNumberof1/4papersheetsinproductionareaCost-€105.Space#tablesusedCost-€1006.Personnel#employeesCost-€2007.OverheadCost-€300Fixed8.Productivity#ordersdelivered/#employees9.LeadTimeTimeittakestofinishfirstorder*28UnitsGoalNumberofgoodorders28Round2analysis:

LearningpointsWhatwentwell?Whatwerethemostsignificantproblems?WIPlevelsBottlenecksWaitingtimeWorkerstress/boredomTeaminteractionDefectrateWhatweretherootcausesoftheseproblems?Howcantheseberesolved?QualityFirstpassyieldCostProductivityInventoryDelivery%ontimetocustomerLeadtimePerformanceHowcanperformancebeimproved?*29Round2analysis:

Learningpoi29Module:TaktTime

Module:WorkforceFlexibility

Module:PokaYoke

Module:TaktTime

Module:Wor3011)21)3456OperatorLineisclearlyimbalancedWhatshouldbedone?Howmuchworkshouldeachpersonhave?Assumetheseprocessesmustremainbatchoperation1312331030Analyzingtheproblemofwaiting

Timeperorder,Seconds*3111)21)3456OperatorLineisclea31Solvingtheproblemofwaiting

Timeperorder,SecondsThecorrectpaceofproduction

exactlyachievescustomerdemandintheproductiontimeavailableForabalancedlinewithminimalwaste,eachprocessmustcompleteoneoperationatthispace:thetakttimeTakttime=AvailabletimeCustomerdemand =10minutes*60seconds

24orders =25secondsperorderTakttime=25sAssumetheseprocessesmustremainbatchoperation11)21)3456Operator1312331030*32Solvingtheproblemofwaiting32Solvingtheproblemofwaiting

Timeperorder,Seconds-LineBalancingTakttime=25sAssumetheseprocessesmustremainbatchoperation11)21)3456Operator1312252325Auxiliarywasteduetoisolatedbatchprocesses1)WorkelementshavetoberedistributedtoensureeveryprocesswillproduceatcustomerdrivenpaceCrosstrainingwillbenecessaryProductivitywillbeimprovedNonvalueaddedtimefocusedatoneoperation:timemaybeusefullyfilleduntilfurtherproductivityimprovementsarepossible*33Solvingtheproblemofwaiting33AgendaCaseintroductionPracticeroundRound1“Waste”Round2“Flow”Round3“Takt”Summary

*34AgendaCaseintroduction*3434Round3:SummaryofdesignchangesLinebalancedtotakttimeFlexibleworkforceIn-stationqualitychecks(PokaYoka)*35Round3:Summaryofdesigncha35SimulationRound3Customersdemand:24ordersin10minutes*36SimulationRound3Customersd36Time*37Time*3737UnitsGoalNumberofgoodordersdeliveredPercentwrongpicked/packeditemsfromtotalnumberofitemsGoodordersdelivered/numberofemployeesNumberof1/4papersheetsinproductionareaAveragethroughputtime(minutes)Indexedagainstround1(=100%)Round3analysis:

TrackingkeyperformanceindicatorsKPIDescriptionCostorRevenue€Comment1.Quantity#ofcorrectordersdeliveredRevenue€1002.Latepenalty#oforderslateCost-€503.Qualitypenalty#ofincorrectordersdeliveredCost-€504.WIPNumberof1/4papersheetsinproductionareaCost-€105.Space#tablesusedCost-€1006.Personnel#employeesCost-€2007.OverheadCost-€300Fixed8.Productivity#ordersdelivered/#employees9.LeadTimeTimeittakestofinishfirstorder*38UnitsGoalNumberofgoodorders38Round3analysis:

LearningpointsWhatwentwell?Whatwerethemostsignificantproblems?WIPlevelsBottlenecksWaitingtimeWorkerstress/boredomTeaminteractionDefectrateWhatweretherootcausesoftheseproblems?Howcantheseberesolved?QualityFirstpassyi

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