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優(yōu)點(diǎn)英語英語教材·單元主題語境專題訓(xùn)練體育活動(dòng)—模擬篇(解析版)【湖南省大聯(lián)考雅禮十六校2022屆高三第一次聯(lián)考】Nowadays,videogaminghasmadeimpressivegainsinthefieldofstandardizedcompetition.Oneofthefashionabledebatesiswhethercompetitivevideogamesaresportsornot.Ifcyberathletesarecompetingagainstformalteamsinaformalenvironment,withrealtitlesandmonetarystakesontheline,itseemsstrangenottoconsidertheactivityasport.However,unlesssomethingtechnologicallyoddgainscompletecontroloverourworldinthenextfewdecades,theynevershouldbe.CyberathletesandeSportsaren’tincomparabletotraditionalathletesandsportsbecausetheyrequirelessphysicalexertionordedication.Theyareincomparablebecausetheyaredifferentfromtraditionalsportsinanumberofways.Traditionalsportsaresteadfast,andconsistentintheirstructuresandmechanics.AprofessionalAmericanfootballplayerfromanypastdecadecouldbetransplantedintoacurrentfootballfield,andwouldonlyhavetobetoldofafewminorrulechanges.Theplayerwouldknowwhattodo,wheretogo,andhowtoaccomplishtheultimategoal.Hemayneedtolearnafewnewplays,butit’sfundamentallythesamegame.However,competitivevideogaminghasavarietyofgoals,andthosegoalsarefluidanddynamic.Acompetitivevideogamerfromdecadespastmightbeawareofthefinalgoal(winningthegame,capturingtheflag,eliminatingtheopposingteam,etc.),buttheexecution(執(zhí)行方式)wouldbecompletelyforeign.Controlschange,mapschange,locationschange,eventheminuterulesareadjustedonaregularbasis.Asacompetitivevideogamer,oneneedstoadapttoamuchmoreaggressiverulesetthanmostsportsorothergames.Thereforethevideogamecompetitionsarelesslikelytobeproperlyregulated.MosttraditionalsportsareapproachablebyEveryman,eventheesoteric(深?yuàn)W的)ones,atleastinaneducationalsetting,wherebudgetsandfundingaresetforthem.Whilehomecomputersarewidelyaccessible,alargepercentageofthegamingpopulationisunabletoparticipateincompetitivegamingduetothehigh-standardcomputingrequirements.Evendecade-oldcompetitivegameslikeCounter-Strike1.6requiremoreequipmentandgearthanmosttraditionalsports.Apick-upgameofbasketball,football,orsoccerisfarmoreaccessiblethanapick-upgameofCounter-Strike.Traditionalsportsareembeddedinourcultureforgoodreasons:theyofferanentertainingdiversionandagreatformofphysicalactivityformillionsofworldwidefans.Theprinciplesandlessonsgleanedfromtraditionalsportsemphasizeteamwork,collaboration,andcriticalevaluationsofanygivengamesetting.Whilemanyoftheselessonsareapplicabletocompetitivegaming,competitivevideogamersarestilldistancingthemselvesfromcompetingfor“sport”status,whentheirpastimeandtradeissofundamentallydifferentandever-changingatsucharegularpace.1.Whatistheauthor’sopiniontowardscompetitivevideogames?A.Theycanbeseenassportsduetotheiremphasisonteamwork.B.Theycanbeseenassportsduetotheirstandardizedregulations.C.Theycannotbeseenassportsduetotheirlackofphysicalandmentalefforts.D.Theycannotbeseenassportsduetotheinconsistentrulesandhighrequirements.2.Whatdoestheunderlinedword“foreign”inParagraph2probablymean?A.Difficult. B.Common. C.Typical. D.Different.3.WhydoestheauthormentionCounter-StrikeinParagraph3?A.ToexplainthereasonwhyeSportssurpasstraditionalsports.B.Toexplorethepossibilitythatcompetitivevideogameswillbesports.C.ToprovideanexampleofthedifferencebetweeneSportsandtraditionalsports.D.Toaccountforthefactthatthecompetitivefeaturesofvideogamesareimpressive.4.Howdoestheauthordevelophisidea?A.Byquotingandciting.B.Bylistingandanalyzing.C.Bycomparisonandcontrast.D.Byexplainingandevaluating.【參考答案】1.D2.D3.C4.C【語篇解讀】本文是一篇議論文。文章作者通過將傳統(tǒng)體育運(yùn)動(dòng)和電子競技進(jìn)行比較和對(duì)比,來論證電子競技游戲不能被視作運(yùn)動(dòng)的觀點(diǎn)。1.D【解析】推理判斷題。根據(jù)文章第二段“Asacompetitivevideogamer,oneneedstoadapttoamuchmoreaggressiverulesetthanmostsportsorothergames.Thereforethevideogamecompetitionsarelesslikelytobeproperlyregulated.(作為一名有競爭力的電子游戲玩家,你需要適應(yīng)比大多數(shù)運(yùn)動(dòng)或其他游戲更具侵略性的規(guī)則。因此,電子游戲競賽不太可能得到適當(dāng)?shù)谋O(jiān)管。)”以及第三段“Whilehomecomputersarewidelyaccessible,alargepercentageofthegamingpopulationisunabletoparticipateincompetitivegamingduetothehigh-standardcomputingrequirements.(雖然家用電腦隨處可見,但由于對(duì)電腦的高標(biāo)準(zhǔn)要求,很大一部分游戲玩家無法參與競爭性游戲。)”可推斷,作者認(rèn)為競爭性電子游戲由于規(guī)則不一致,要求高,不能被視為運(yùn)動(dòng)。故選D項(xiàng)。2.D【解析】詞義猜測題。根據(jù)前文“AprofessionalAmericanfootballplayerfromanypastdecadecouldbetransplantedintoacurrentfootballfield,andwouldonlyhavetobetoldofafewminorrulechanges.Theplayerwouldknowwhattodo,wheretogo,andhowtoaccomplishtheultimategoal.Hemayneedtolearnafewnewplays,butit’sfundamentallythesamegame.However,competitivevideogaminghasavarietyofgoals,andthosegoalsarefluidanddynamic.(過去任何一個(gè)十年的職業(yè)美國橄欖球運(yùn)動(dòng)員都可以被遷移到現(xiàn)在的足球場上,而且只需要被告知一些小的規(guī)則變化,玩家將知道該做什么,去哪里以及如何完成最終目標(biāo)。他可能需要學(xué)習(xí)一些新玩法,但游戲本質(zhì)上是一樣的。然而,競爭性電子游戲有各種各樣的目標(biāo),而且這些目標(biāo)是動(dòng)態(tài)的。)”可知,電子競技玩家操作對(duì)于傳統(tǒng)的體育運(yùn)動(dòng)是不同的,所以foreign是“不同的”之意。故選D項(xiàng)。3.C【解析】推理判斷題。根據(jù)文章第三段“MosttraditionalsportsareapproachablebyEveryman,eventheesoteric(深?yuàn)W的)ones,atleastinaneducationalsetting,wherebudgetsandfundingaresetforthem.Whilehomecomputersarewidelyaccessible,alargepercentageofthegamingpopulationisunabletoparticipateincompetitivegamingduetothehigh-standardcomputingrequirements.(大多數(shù)傳統(tǒng)體育項(xiàng)目,即使是那些晦澀難懂的項(xiàng)目,至少在有預(yù)算和資金支持的教育背景下,普通人都能接受。雖然家用電腦隨處可見,但由于對(duì)電腦的高標(biāo)準(zhǔn)要求,很大一部分游戲玩家無法參與競爭性游戲。)”以及接下來以《反恐精英》舉例即使是像《反恐精英1.6》這樣有10年歷史的競技游戲也需要比大多數(shù)傳統(tǒng)運(yùn)動(dòng)更多的裝備?;@球、足球或足球的臨時(shí)游戲比《反恐精英》的臨時(shí)游戲更容易上手。因此推斷作者在第三段中提到《反恐精英》是為了舉例說明電子競技和傳統(tǒng)體育的區(qū)別。故選C項(xiàng)。4.C【解析】推理判斷題。根據(jù)文章第一段“CyberathletesandeSportsaren’tincomparabletotraditionalathletesandsportsbecausetheyrequirelessphysicalexertionordedication.Theyareincomparablebecausetheyaredifferentfromtraditionalsportsinanumberofways.(電子競技者和電子競技與傳統(tǒng)運(yùn)動(dòng)員和體育項(xiàng)目并不是不可比擬的,因?yàn)樗鼈冃枰捏w力和投入較少。它們是無可比擬的,因?yàn)樗鼈兣c傳統(tǒng)體育在很多方面不同。)”;第二段“Traditionalsportsaresteadfast,andconsistentintheirstructuresandmechanics.(傳統(tǒng)的體育運(yùn)動(dòng)在結(jié)構(gòu)和力學(xué)上是堅(jiān)定的,一致的。)”以及第三段“MosttraditionalsportsareapproachablebyEveryman,eventheesoteric(深?yuàn)W的)ones,atleastinaneducationalsetting,wherebudgetsandfundingaresetforthem.(大多數(shù)傳統(tǒng)體育項(xiàng)目,即使是那些晦澀難懂的項(xiàng)目,至少在有預(yù)算和資金支持的教育背景下,普通人都能接受。)”可推斷,作者通過比較和對(duì)比來論證他的觀點(diǎn)。故選C項(xiàng)?!?022屆廣東省高三六校第四次聯(lián)考,A】Asanewly-addedOlympicsport,surfingisattractingmoreattentionthaneverbefore.HereisaselectionofthetopsurfingdestinationsacrossAmerica.DelawareCoastalDelawareoffersplentyoffunwavesalongtheshoreofseveralcutetowns.Duetothewavescrashingclosetotheshore,Deweybeachisalsoaglobalskimboardinghotspotandhappenstobetheeastcoastcapitalforthesport.

Ifyou’replanningavisit,checkoutthepopular“SummerVibes”festivalforsomebeachfun.AtlanticCity,NewJerseyWhenworld-famoussurferandOlympicGoldmedalistDukeKahanamoku,oftenreferredtoas“thefatherofsurfing,”visitedthemainlandUnitedStatesintheearly1900s,herodehislongboardoffthecoastofAtlanticCity.Thebeachesherearewideandbeautiful—andlocalscatchwavesyear-round.TheRockaways,NewYorkLocatedashortdistancefromManhattan,theRockawaysattractsnewandexperiencedsurfersfromacrosstheglobe.Besuretocomepreparedinwinterwithawetsuit,whilesummerbringsmuchwarmerwatertemperatures.Afterwards,explorethetownasthere’splentyofcafes,boutiques,andrestaurantsstepsfromthesand.CocoaBeach,FloridaSituatedabout45minutesfromOrlando,CocoaBeachisarenownedsurftownthat’shometotwooftheworld’sbestsurfers(CarolineMarksandKellySlater)andafavoriteforsurfersofalllevels.Thisfamily-friendlytownhaslotsofactivitiesforeveryone.Whenyou’renotinthewater,youcanstrolltheHistoricCocoaVillageanditsshops,cafes,andgalleries.1.WhatisthemostsuitabletimeforsurferstoenjoybeachfuninDelaware?A.January. B.August. C.October. D.December.2.WhatareyouadvisedtodointheRockaways?A.SurfwithOlympicGoldmedalists.B.Checkoutthesurfingfestivalforfun.C.Exploretheanci

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