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1、第一次作業(yè)08011134在 opengl 下利用坐標(biāo)寫出自己的名字結(jié)果圖如下:由于都是用的折線段,效果感覺有點(diǎn)丑。代碼如下:#define GLUT_DISABLE_ATEXIT_HACK#include #includevoid display()glClearColor(0.0,0.0,0.0,0.0);glClear(GL_COLOR_BUFFER_BIT);glColor4f(1,1.0,1.0,1.0); / set the line colorglLineWidth(2);glBegin(GL_LINES);glVertex3f(-1,0.0,0.0);glVertex3f(-0

2、.8,1.0,0.0);glVertex3f(-0.9,0.5,0.0);glVertex3f(-0.9,-0.8,0.0);glVertex3f(-0.8,0.0,0.0);glVertex3f(-0.6,0.0,0.0);glVertex3f(-0.6,0.0,0.0);glVertex3f(-0.6,-0.8,0.0);glVertex3f(-0.6,-0.8,0.0);glVertex3f(-0.4,-0.8,0.0);glVertex3f(-0.4,-0.8,0.0);glVertex3f(-0.4,-0.3,0.0);glVertex3f(-0.5,0.6,0.0);glVerte

3、x3f(-0.8,-0.8,0.0);/qiu glVertex3f(0,1.0,0.0);glVertex3f(0,0.5,0.0);glVertex3f(-0.3,0.8,0.0);glVertex3f(-0.2,0.6,0.0);glVertex3f(0.3,0.8,0.0);glVertex3f(0.2,0.6,0.0);glVertex3f(-0.2,0.5,0.0);glVertex3f(-0.2,0.0,0.0);glVertex3f(-0.2,0.5,0.0);glVertex3f(0.2,0.5,0.0);glVertex3f(0.2,0.5,0.0);glVertex3f(

4、0.2,0.0,0.0);glVertex3f(-0.04,0.3,0.0);glVertex3f(-0.04,0.0,0.0);glVertex3f(-0.04,0.3,0.0);glVertex3f(0.04,0.3,0.0);glVertex3f(0.04,0.3,0.0);glVertex3f(0.04,0.0,0.0);glVertex3f(-0.04,0.0,0.0);glVertex3f(0.04,0.0,0.0);glVertex3f(-0.12,-0.1,0.0);glVertex3f(-0.12,-0.5,0.0);glVertex3f(-0.12,-0.1,0.0);gl

5、Vertex3f(0.12,-0.1,0.0);glVertex3f(0.12,-0.1,0.0);glVertex3f(0.12,-0.5,0.0);glVertex3f(0.0,0.0,0.0);glVertex3f(0.0,-1.2,0.0);/CAHNGglVertex3f(0.4,0.8,0.0);glVertex3f(0.56,0.8,0.0);glVertex3f(0.4,0.7,0.0);glVertex3f(0.56,0.7,0.0);glVertex3f(0.4,0.6,0.0);glVertex3f(0.56,0.6,0.0);glVertex3f(0.6,0.8,0.0

6、);glVertex3f(0.76,0.8,0.0);glVertex3f(0.6,0.7,0.0);glVertex3f(0.76,0.7,0.0);glVertex3f(0.6,0.6,0.0);glVertex3f(0.76,0.6,0.0);glVertex3f(0.48,1.0,0.0);glVertex3f(0.48,0.0,0.0);glVertex3f(0.68,1.0,0.0);glVertex3f(0.68,0.0,0.0);glVertex3f(0.52,0.0,0.0);glVertex3f(0.64,0.0,0.0);glVertex3f(0.64,0.0,0.0);

7、glVertex3f(0.64,-0.4,0.0);glVertex3f(0.52,-0.2,0.0);glVertex3f(0.64,-0.2,0.0);glVertex3f(0.52,-0.4,0.0);glVertex3f(0.64,-0.4,0.0);glVertex3f(0.4,-0.5,0.0);glVertex3f(0.4,-0.7,0.0);glVertex3f(0.48,-0.5,0.0);glVertex3f(0.48,-0.7,0.0);glVertex3f(0.48,-0.7,0.0);glVertex3f(0.68,-0.7,0.0);glVertex3f(0.68,-0.5,0.0);glVertex3f(0.68,-0.7,0.0);glVertex3f(0.6,-0.5,0.0);glVertex3f(0.6,-0.7,0.0);glVertex3f(0.76,-0.5,0.0);glVertex3f(0.76,-0.7,0.0);/huiglEnd();glFlush();main(argc, char* argv)glutInit(&argc, argv);glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE);glutInitW

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